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    Currently Hiring: Experienced 3D Character Artist

    At League of Geeks, we passionately devote ourselves to forging engaging and enduring characters for our games. With some of the best Concept Artists amongst our ranks, we are now on the hunt for an exceptional 3D Character Artist to help bring our concepts to life. Candidates must possess the ability to create super appealing characters, whilst utilising their experience to apply the best practices in crafting real-time assets.

    With guidance from the Art Director and Lead Artist, the Character Artist will contribute to the artistic vision primarily through character development; bringing concepts from digital sculpt to final in-game asset. Utilising both artistic and technical skills, they will also be responsible for UV mapping, texturing and material setup. They will also be expected to actively collaborate with other developers and contribute to the development of artistic techniques and processes.

    As an agile team, we love experienced generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we craft and deliver to our players. We are committed to building one of the best working environments in the world and you will become a core member of the LoG family, making that a reality. Not to mention you’ll be part of our planning meetings, design discussions, and of course Friday afternoon events, weekly LoG Dog Day, and more.

    If you’re keen to work with one of the world’s leading independent studios and get in on the ground floor for our unannounced project, helping to shape our new, original IP, we want to hear from you.

    Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

    Requirements:

    • Exceptional organic and hard surface modelling and sculpting skills.
    • Excellent sense of form, shape, silhouette, colour and anatomy.
    • Ability to work in different styles.
    • Understanding of typology for animation.
    • Strong texturing skills. Efficient UV layout and map baking abilities.
    • Proficiency in ZBrush, Maya and Photoshop.
    • Excellent communication, creative collaboration and teamwork skills.
    • A high attention to detail and thoroughness.

    Bonus Points:

    • Experience with PBR workflows.
    • Proficiency with Substance Painter and / or Substance Designer.
    • Development experience in Unity.
    • Experience in character rigging, environment and prop modelling and / or other areas of game development.
    • Drawing and sculpting skills in traditional media.

    Responsibilities:

    • Modelling, sculpting and texturing of characters in accordance with artistic direction, technical restrictions and production deadlines
    • Take direction from the Lead Artist and Art Director and make revisions as needed.
    • Follow established production pipelines, procedures and conventions, and to help document these where required.
    • Create proxy character models for early game integration
    • Assist in environment / prop modelling when required
    • Create and render marketing assets
    • Contribute to improvements in character production workflows and pipelines
    • Collaborate with other Artists and the broader team to help bring the project vision to life
    • Actively improve skill set by keeping up to date with industry trends and techniques
    • Help LoG build and maintain a great working culture through positive teamwork. This includes contributing to constructive peer feedback, assisting more junior members / work experience students and raising any issues early with their Lead so they may be resolved.

    How to Apply:

    • If this role and a future at LoG sounds good to you, send an up-to-date CV, cover letter and link to folio with examples of your work to careers(at)leagueofgeeks(dot)com.

    This role cannot be held remotely. However, relocation assistance is available for the perfect applicant.

    Please note that due to the number of applications, we will only be notifying successful applicants.

    Currently Hiring: Senior Game Designer

    We are looking for an experienced and talented game designer with great instincts and a knack for lateral thinking who can champion the player experience and deliver on the studio’s goals in equal measure.

    You will be a senior member of LoG’s design department. As such, you are not expected to know everything nor must you be a master of all areas of design. You are a generalist, with a deep specialisation that can contribute to a team where each member possesses complementary skills and perspectives.

    You are capable of realising our design philosophies in the form of elegant and engaging content and solutions. You will have a strong aptitude for on-the-spot critical thinking and analysis with the ability to adapt to various forms of problem solving, demonstrate outstanding people skills, an acute sense for visual aesthetics, boundless creativity, and a long-standing passion for design. You will work closely with production and departmental directors to meet goals and work within constraints, whilst executing upon the best possible player experience, balancing tried and true solutions with wonderfully unexpected innovations.

    As an agile team, we love experienced generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we create and deliver to our players. We are committed to building one of the best working environments in the world and you will become a core member of the LoG family, making that a reality. Not to mention you’ll be part of our planning meetings, design discussions, and of course Friday afternoon events, weekly LoG Dog Day, and more.

    If you’re keen to work with one of the world’s leading independent studios and get in on the ground floor for our unannounced project, helping to shape our new, original IP, we want to hear from you.

    Women and underrepresented developers we want to hear from you. We pride ourselves on our inclusive work environment and output, so we’d love to work with you!

    Required:

    • Proven design experience, working in a professional game design team.
    • Extensive content and systems design experience. Ideally someone who has creatively owned complete implementations from concept to delivery.
    • Able to work creatively in a fun yet demanding team environment.
    • Absolute passion for playing and making videogames.
    • Excellent communication and teamwork skills.
    • A high attention to detail and thoroughness.

    Bonus Points:

    • Bachelor’s design degree or equivalent experience.
    • Experience managing, and mentoring others.
    • Experience designing for live games-as-a-service.
    • Experience designing for PC and console titles.

    Responsibilities:

    • Works as part of the Design team, and takes responsibility for large features, updates, systems, and content.
    • Provides mentoring, meaning, education and feedback to the design team and other discipline streams where appropriate in the field of design.
    • Collaborate with the other departments to ensure positive communication and effective problem solving between disciplines.
    • Work with production to, work within, assist, and provide feedback on high level plans, budgets and schedules.
    • Partners with the Design Director to provide feedback and assist in career development for relevant parts of the team.
    • Conduct design research into best industry practices and design solutions.
    • Construct design briefs for cross-discipline teams, with clear communication and visual concepts.
    • Work with the tools and in the game editor to tweak, tune, and create player experiences.
    • Analyse game data to provide insights and tuning with regards to the game economy, balance and player experience.
    • Articulate and shepard complicated design discussions where possible to reach objective rather than subjective outcomes.

    Benefits

     

    • Weekly bring-your-dog-to-work day. Yeah.
    • Flexible work arrangement opportunities.

    • Professional development track, mentorship and support.

    • Annual Summer family picnic and DefGeek party.

    • Professional and personal travel insurance included.

    • Afternoon social events and 5pm finish on Fridays.

    • Monthly self-directed professional development and game jam days.

    • Located in The Arcade, one of the world’s leading videogame co-working spaces.  

    • Located in Melbourne, Australia. World’s most livable city seven years in a row.

    How to Apply:

    • If this role and a future at LoG sounds good to you, send an up-to-date CV and folio with examples of your work to careers(at)leagueofgeeks(dot)com.

    This role cannot be held remotely. Relocation assistance is available for outstanding applicants.

    Please note that due to the number of applications, we will only be notifying successful applicants.

    Currently Hiring: Quality Assurance (Full-time)

    At League of Geeks we’re known for the incredible high level of quality found in everything we touch, at the forefront of that principle are our internal quality assurance processes. As a central part of these processes you will be working alongside the entire development team, seeing the full end-to-end process of delivering major updates and world-class content to our players. You will be tasked with ensuring that our games’ releases and updates pass compliance testing across multiple platforms, as well as triaging bug reports from our ever growing community of players.

    As an agile team, we love experienced generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we craft and deliver to our players.

    We are committed to building one of the best working environments in the world and you will become a core member of the LoG family making that a reality. Not to mention you’ll be part of our planning meetings, design discussions, and of course Friday afternoon events, weekly LoG Dog Day, and more.

    If you’re keen to work with one of the world’s leading independent studios and get in on the ground floor for our unannounced project, helping to shape our new, original IP, we want to hear from you.

    Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

    Required:

    • Excellent communication skills.
    • Excellent observation skills, analytical and detail oriented.
    • Strong tracking and organisational skills.
    • Ability to identify risks to escalate to the applicable stakeholders.
    • Proficient with Google Docs and Google Sheets.
    • A high attention to detail and thoroughness.

    Bonus Points:

    • QA experience on Steam, PlayStation 4, Xbox One and/or Nintendo Switch titles.
    • Writing, following and maintaining compliance/test plans.
    • Experience with Jira, Confluence and Agile methodologies.
    • Experience with customer service.

    Responsibilities:

    • Work closely with development team to ensure the health and functionality of our games.
    • Working independently to complete assigned projects with limited supervision.
    • Working with the community to answer bug related questions, responding to and triaging these issues.

    Benefits

     

    • Weekly bring-your-dog-to-work day. Yeah, dogs!
    • Flexible work arrangement opportunities.

    • Professional development track, mentorship and support.

    • Annual Summer family picnic and DefGeek party.

    • Located in Melbourne, Australia. World’s most livable city seven years in a row.
    • Located in The Arcade, one of the world’s leading videogame co-working spaces.  
    • Monthly self-directed professional development and game jam days.
    • Afternoon social events and 5pm finish on Fridays.
    • Professional and personal travel insurance.

    How to Apply:

    • If this role and a future at LoG sounds good to you, send an up-to-date CV and cover letter with the subject line “Quality Assurance” to careers(at)leagueofgeeks(dot)com.

    Relocation assistance is available for the perfect applicant.

    Please note that due to the large volume of applications we receive, we will only be notifying successful applicants.

    Armello Released on Android

    Armello is now available worldwide on Google Play after a successful improvement and development cycle through the Android Early Access program. The team is proud to have brought the magic of the full, glorious and gorgeous Armello universe to Android users.

    The Android release brings new minor improvements, optimisations and bug fixes along side a powerful GDPR upgrade giving Armello players more information and control over their data. The same updates are being simultaneously deployed to the current iOS release.