Stealing games from the
other side of the universe
just to blow your mind!

League of Geeks is an indie game development studio based in Melbourne, Australia. Founded in 2011 we like long walks on the beach, collaborating with the most talented people around, #trailblazing, pushing at the very seams of every medium we work within, creating unforgettable games with bold new worlds that just keep on givin'!

​Plus, we like you. You’re cool. Hang around. Say hi!



Director & Co-Founder

Frontman, boy-wonder, culture cultivator, creative director and word wrangler. Amassing accolades to combat insecurities since 1986



Director & Co-Founder

President Business, bank whisperer, reader of contracts, payer of wages, game designer and Mr Serious.



Director & Co-Founder

Art Director, Artist-wrangler, Cintiq-huncher, Unity-plugger, part time designer & writer, scandalous hermit.


  • League of Geeks completes its sixth consecutive profit share distribution

    League of Geeks’ latest profit share distribution marks a happy occasion as the amount of profit now distributed to contributors is above – or well above in many cases – that of a standard industry contractor at market rate. What does that mean? It means, our contributors are seeing significant return and upside on time […]

  • League of Geeks producer, Lisy Kane, presented with the 2017 Tim Richards Award

    League of Geeks’ own, Lisy “Forbes’ 30 Under 30” Kane has been presented with the 2017 Tim Richards award at this years Seen and Screened Awards. “Melbourne-based games producer Lisy Kane was presented with the 2017 Tim Richards Award in acknowledgement of her skills as a leading female games developer and her efforts to support women working […]

  • League of Geeks would like to celebrate International Women’s Day 2017

    It’s International Women’s Day 2017! A great day to celebrate all the hard work women have made in games. We’d like to thank the women we work with every day, whose creativity and skill both inspire us and make such incredibly positive changes to our profession, games and lives. LoG is proud to say that […]

  • League of Geeks completes its fifth consecutive Profit Share Distribution

    We’re happy to announce that LoG has just completed its fifth consecutive Profit Share Distribution for the sales from Armello’s fourth quarter of 2016. This distribution is the third largest and marks a significant upturn in revenue for the project and company as a whole. The main drivers pushing Armello and LoG’s revenue upwards is […]


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