Let's Work Together.

Job Openings.

If it's listed here, we're currently accepting applications.

At League of Geeks, we own development of our titles all the way from pitch to publish, ensuring the experience we deliver our players is as true to our initial vision as possible. We are looking for a Platform & Release Manager who has a passion for games publishing and a focus on platform pipeline perfection. This opportunity will see you collaborate with our studio’s game directors, developers, artists, and producers, you will manage the submission, publishing pipeline, and successful release of our two unannounced games, and the management of all platform storefronts post-release. Your creativity, knowledge and experience in this space will make you an appreciated and invaluable player in our team.

As two-time Australian Studio of the Year, we are committed to building one of the best working environments in the world, with a genuine focus on well being, skill development, and the correct ratio of pot plants to humans. So if you’re keen to work with one of the world’s leading independent studios on two brand new, exciting PC/console projects, we'd love to hear from you!

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Requirements:

  • 3+ years experience of project management in the videogame industry.
  • Documented experience of shipping at least one title to PC and/or console.
  • Experience managing external business relationships.
  • Experience with Microsoft, Nintendo, Sony, and/or PC release and submission processes.
  • Ability to manage multiple projects and prioritise effectively under tight deadlines.
  • Knowledge of production tools: JIRA, Confluence, Excel, Google Docs, etc.
  • A commitment to working in a professional, inclusive and supportive environment.
  • Ability to work independently; managing time, task lists and workflow with ease.
  • Detail sensitivity, a proven aesthetic eye and strong design sensibilities.
  • Excellent communication, creative collaboration and teamwork skills.

Responsibilities:

As a Platform & Release Manager here at League of Geeks, you will own the coordinating, scheduling and the management of the release of two unannounced titles the studio is currently working on as well as:

  • Work directly with designers, engineers, artists and other producers to ensure the smooth release of all elements related to the games.
  • Coordinating communication and key dates between the development and publishing departments in order to achieve certification from our partners.
  • Own the scheduling of the certification process across PC and console.
  • Create seamless content development and release processes to improve efficiency and predictability.
  • Own the process for submitting builds and store metadata to first party partners.
  • Research and organise applicable submission, certification and publishing information for project teams.
  • Set up and maintain platform storefronts for all LoG titles.
  • Pursue, create and manage platform promotions, features, events and sales for all LoG titles.
  • Work closely with project producers on identifying and resolving risks related to releases.

Benefits:

  • Weekly bring-your-dog-to-work day on Monday. Yeah, dogs!
  • Talent development, mentorship and support.
  • Regular self-directed professional development days.
  • Flexible work arrangement opportunities and family-friendly considerations.
  • Menstrual, Menopause and Parental leave.
  • Sustainable working hours, environment and life-work balance.
  • Friday afternoon team social events, including monthly get-togethers.
  • Annual Summer family picnic, Winter Feast and Melbourne Games Week party.
  • Located in Melbourne, Australia. World’s most liveable city seven years in a row.

How to Apply:

Send a cover letter, an up-to-date CV and folio with examples of your work to a process you have implemented to correct an issue that surfaced during the release of a title to [email protected]

In your cover letter, please tell us in 250 words or less, which platform you feel has the best submission process and why. There are no wrong answers here, let your opinions fly!

Important Stuff:

  • Base remuneration on offer (excluding benefits such as superannuation) is between $63k - $90k p.a AUD. Base remuneration is dependent on experience and expertise of the applicant.
  • This role is currently remote due to COVID-19. However, we plan on returning to studio when it is safe to do so. Relocation assistance is available for the perfect applicant.
  • Please note that due to the large volume of applications we receive, we will be notifying successful applicants first. All unsuccessful candidates will be informed at the end of the hiring process, once the position is filled.

COVID-19 Hiring Update: We’ve temporarily transitioned to a work-from-home model and are continuing to interview and hire during this time. For the safety of staff and applicants, all interview stages will take place via video conference.

For general questions and inquiries, please get in touch with careers (at) leagueofgeeks (dot) com.

At League of Geeks we are devoted to breaking down the walls between game makers and game players. We are looking for a community manager to work closely with our studio director, project leads and development team to maintain the effective, honest and intimate communication with our community that we are known for. This person should feel comfortable being a voice for our team, communicating publicly in digital spaces, on camera and creating content for our social channels, including live-streamed video content.

As a collaborative, agile team, we love generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset and grow, whilst having a major impact on the experiences we craft and deliver to our players.

Please be aware role successful applicants for this role may be expected to travel multiple times a year, representing the studio and our games at events internationally.

As two-time Australian Studio of the Year, we are committed to building one of the best working environments in the world, with a genuine focus on well being, skill development, and the correct ratio of pot plants to humans. So if you’re keen to work with one of the world’s leading independent studios on two brand new, exciting PC/console projects, we'd love to hear from you!

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Requirements:

  • Extremely familiar with the intersection of videogames, game development and online culture.
  • Experience cultivating and moderating communities for videogames, both pre-release and post-release.
  • Have worked with cross -functional teams (Marketing, Product Management, Customer Success) to plan and execute supporting community activities
  • Ability to drive the company’s media strategy and execute PR campaigns.
  • Desire to understand product + marketing holistically and contribute creatively
  • Ability to design, configure, and continually optimise the communitys digital experience
  • Comfortable online and in the public eye, including appearing on camera regularly and representing the company at events.
  • Passionate about being a community and customer advocate with a willingness to go the extra mile to service the community
  • A commitment to working in a professional, inclusive and supportive environment.
  • Ability to work independently; managing time, task lists and workflow with ease.
  • Detail sensitivity, a proven aesthetic eye and strong design sensibilities.
  • Excellent communication, creative collaboration and teamwork skills.
  • A passion for motivating, inspiring, mentoring and educating your fellow team members.

Responsibilities:

As a Senior Community Manager here at League of Geeks, you will:

  • Work with the studio director to define LoG’s community and communication strategy moving forward.
  • Discern, interpret and then advocate internally for our community's best interests.
  • Keep the community actively informed and invested in LoG’s strategy and roadmaps.
  • Maintain and grow LoG’s presence on social media (including studio and all current and future game projects).
  • Cultivate a healthy, safe and engaged community culture across all of LoG’s platforms and communities.
  • Create platform specific content (eg. Steam, Discord, Reddit, Twitter, Facebook, Instagram).
  • Regularly stream live video from the official LoG Twitch channel, both solo and with other LoG staff.
  • Assist the studio and production directors with developing and executing marketing and release plans.
  • Provide customer service and support, where necessary.
  • Collaborate closely with the development team to ensure the quality of our products and our public image.

Benefits:

  • Weekly bring-your-dog-to-work day on Monday. Yeah, dogs!
  • Talent development, mentorship and support.
  • Regular self-directed professional development days.
  • Flexible work arrangement opportunities and family-friendly considerations.
  • Menstrual, Menopause and Parental leave.
  • Sustainable working hours, environment and life-work balance.
  • Friday afternoon team social events, including monthly get-togethers.
  • Annual Summer family picnic, Winter Feast and Melbourne Games Week party.
  • Located in Melbourne, Australia. World’s most liveable city seven years in a row.

How to Apply:

Send a cover letter, an up-to-date CV and folio with examples of your work to: [email protected]
In your cover letter, please tell us in 250 words or less, what the single-greatest community moderation or videogame marketing lesson you’ve learned is, and why. There are no wrong answers here. Let your thoughts fly.

Important Stuff:

  • Base remuneration on offer (excluding benefits such as superannuation) is between $63k - $95k p.a AUD. Base remuneration is dependent on experience and expertise of the applicant.
  • This role is currently remote due to COVID-19. However, we plan on returning to studio when it is safe to do so. Relocation assistance is available for the perfect applicant.
  • Please note that due to the large volume of applications we receive, we will be notifying successful applicants first. All unsuccessful candidates will be informed at the end of the hiring process, once the position is filled.

COVID-19 Hiring Update: We’ve temporarily transitioned to a work-from-home model and are continuing to interview and hire during this time. For the safety of staff and applicants, all interview stages will take place via video conference.

For general questions and inquiries, please get in touch with careers (at) leagueofgeeks (dot) com.

At League of Geeks, we dedicate ourselves to crafting engaging game experiences with a unique charm and innovative gameplay. We're looking for an engineer that can bring our players together from all across the world — someone with the serious technical chops to bring our new project to life, with a particular focus on a multiplayer experience, as well as assist on numerous other engine-side responsibilities.

As this role requires a lot of collaboration with different departments, we are ideally looking for someone who is available to work with us in our Melbourne studio. However, remote and/or flexible options are available for the perfect candidate!

We are committed to building one of the best working environments in the world, with a genuine focus on well being, skill development, and the correct ratio of pot plants to humans. If you’re keen to work with two-time Australian Studio of the Year on our exciting new titles and IP, we'd love to hear from you!

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Requirements:

  • 5+ years relevant experience at video game development studio/s.
  • Shipped at least one commercial video game with online multiplayer/games-as-a-service functionality.
  • Confident knowledge of coding processes, standards and methodologies, and able to architect and implement clean and concise APIs.
  • Knowledge of the game development process from start to finish.
  • Excellent communication, creative collaboration and teamwork skills.
  • Attentive to detail, thorough and shows strong game design sensibilities.
  • A commitment to working in a professional, inclusive and supportive environment.
  • A passion for motivating, inspiring, mentoring and educating your fellow team members.

Responsibilities:

  • Develop and implement gameplay systems in a multiplayer environment.
    Implement game features and integrate engine features as needed to support desired gameplay.
  • Adapting games made in Unity to multiple game platforms.
  • Work independently to complete assigned projects with limited supervision.
    Collaborate with others on the team to design and build architectures for new systems, and maintain and improve those of current systems.
  • Identify, call out, and fix workflow, pipeline and technology problems.
  • Rewrite existing systems as directed for increased functionality, reduced memory usage, and increased performance.
  • Provide technical assistance by responding to inquiries regarding errors, problems, or questions with programs.
  • Analyze code performance.
  • Document technology implementation details.
    Remain up to date on cutting edge tech relevant to your area of expertise.

Benefits:

  • Weekly bring-your-dog-to-work day on Monday. Yeah, dogs!
  • Talent development, mentorship and support.
  • Monthly self-directed professional development days.
  • Flexible work arrangement opportunities and family-friendly considerations.
  • Menstrual, Menopause and Parental leave.
  • Sustainable work hours.
  • Friday afternoon team social events.
  • Annual Summer family picnic, Winter Feast and MIGW party.
  • Located in The Arcade, one of the world’s first video game co-working spaces.
  • Located in Melbourne, Australia. World’s most liveable city seven years in a row.

How to Apply:

Send a cover letter, an up-to-date CV and folio with examples of your work to snr.engineer.job (at) leagueofgeeks (dot) com

Important Stuff:

  • Base salary on offer (excluding benefits) is between $85k p.a - $160k p.a AUD, dependent on experience and expertise of the applicant.

  • Relocation assistance or remote work options are available for the perfect applicant.

  • Please note that due to the large volume of applications we receive, there will be a slow response time but we do endeavour to get back to everyone who shows interest!

  • COVID-19 Hiring Update: We’ve temporarily transitioned to a work-from-home model and are continuing to interview and hire during this time. For the safety of staff and applicants, all interview stages will take place via video conference.

We don’t always get things right and some of our favourite work pals are folks in positions we never even thought to advertise for. So it seems fair to say that if you don’t see a position listed here that reflects your skillset, you could still really make a difference here - and we’d love to hear how!

As a collaborative, agile team, we love generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we craft and deliver to our players.

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Required:

  • Thoroughness and high attention to detail.
  • Excellent communication, creative collaboration and teamwork skills.
  • A commitment to working in a professional, inclusive and supportive environment.

Bonus Points:

  • Demonstrable design and aesthetic sensibilities.
  • 3+ years of relevant, professional experience.

Benefits

  • Weekly bring-your-dog-to-work day. Yeah, dogs!
  • Flexible work arrangement opportunities and family-friendly considerations.
  • Professional development track, mentorship and support.
  • Professional and personal travel insurance.
  • Monthly self-directed professional development and game jam days.
  • Friday afternoon team social events.
  • Annual Summer Family Picnic, Winter Feast and DefGeek party.
  • Located in Melbourne, Australia. World’s most livable city seven years in a row.

How to Apply:

If a future at LoG sounds good to you and you feel we could use your perspective, experience and set of skills, send a cover letter, an up-to-date CV and folio with examples of your work to careers(at)leagueofgeeks(dot)com.

Relocation assistance is available for the perfect applicant.

Please note that due to the large volume of applications we receive, we will only be notifying successful applicants.

How We Work.

Autonomy with Purpose

We believe empowered teams make great games. Facilitation is not just lighting the way, but getting out of the way. We come together every day to craft exceptional videogames, served and supported by strong, compassionate and transparent leadership.

The Three C's

All of our videogames strive to achieve Critical, Cultural, and Commercial success in equal measures. We’re committed to crafting world-class experiences, that drive the medium forward, without sacrificing our creative independence and financial security.

People Make Product

Videogames are rad. Obviously. That’s why we’re here. You know what’s also great? A life fully lived, quality time with loved ones, health and happiness. Crafting world-class videogames need not sacrifice the most important things in life.

How We Hire.

We know your time is precious, so is ours. Getting to know people can be weird too. Real Weird. We have a transparent recruitment framework to ensure it’s as speedy and natural as possible.

1

.
Confirmation Email

You’ll receive an email confirming you are being considered for the position and to arrange a Meet ‘n’ Greet.

2

.
Meet 'n' Greet

The hiring manager and department lead will host an informal interview to say hi, discuss the role and LoG, as well as your application, ambitions and experience.

3

.
Reference Checks

We’ll call a few folk and make sure you’re as awesome as you say (and we think) you are.

4

.
Technical Interview

Next we'll dig into your skills and experience by asking you to present some stuff you're proud of to a handful of your future colleagues.

5

.
Fireside Chat with LoG's Founders

This unscripted conversation is your opportunity to interview the company founders on just about anything you wish.

6

.
Offer

If you’re successful in applying for the position, you'll be notified by phone and receive a formal offer via email.

Benefits.

LoG Dog Day

The most important one first; weekly bring-your-dog-to-work day. Yeah, doggos!

Flexible Options

Flexible work arrangement opportunities and family-friendly considerations.

Career Development

Professional development track, mentorship and support.

PlaySchool

Monthly self-directed professional development and game jam days.

Social Calendar

Friday afternoon team social events; demo days, knowledge sharing, talks from world renowned experts, founder Q&As!

Eat, Play, Party.

Annual Winter Feast, Summer Family Picnic, and DefGeek party.

Aussie Living

Located in Melbourne, Australia. World’s most livable city seven years in a row.

Do Good. Feel Good.

A portion of LoG's profits are donated to a charity of the team's choosing every year.

Join the Team!