Let's Work Together.

Job Openings.

If it's listed here, we're currently accepting applications.

At League of Geeks we're passionate about creating beautiful and compelling visual experiences. We're looking for an artist who is driven by the same love of game art and wants to create mind-blowing visual aesthetics in a highly creative environment.

You're a game developer and illustrator, who’s adaptable to a project’s individual style. You’re a highly skilled and flexible individual with a wildly creative imagination, who also understands that technical proficiency and working in-engine (whether in Unreal or Unity) is vital to building games. Visual communication in games is your passion, and you’re experienced in designing and building game user interfaces (UI/UX). You love animation and collaborating across technical disciplines to see your work come to life.

As a collaborative, agile team, we love generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we craft and deliver to our players.

We are committed to building one of the best working environments in the world and you will become a core member of the LoG team making that a reality. Not to mention you’ll be part of our planning meetings, design discussions, and of course Friday afternoon events, weekly LoG Dog Day, and more.

If you’re keen to work at one of the world’s leading independent studios and get in as we kick off production on our unannounced project, we want to hear from you.

Soon to emerge from our recent hibernation, League of Geeks remains committed to building a world-class working environment for game developers, with a genuine focus on well being, skill development, community and purpose. So if you’re keen to join the reinvention of one of the world’s leading independent studios as we embark on a brand new PC/console project, we'd love to hear from you!

This is a full-time, maximum term, 15 month, contract position with the possibility of extension, though make no mistake, you will be a critical part of the LoG team.

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Requirements:

  • 3+ years in a relevant role in the games industry, with at least one commercially released game.
  • You are a skilled, professional illustrator who understands colour theory, composition, lighting, and visual design.
  • You are a 2D art generalist who is at home working across a range of role-relevant responsibilities, including UI art, motion graphics, concept art, finished game assets, designing social media assets, and more.
  • Experience working in and with game engines (i.e., Unreal, Unity, Godot) alongside other game developers.
  • Proficiency in 2D editing and illustration software (i.e., Photoshop, Illustrator, or equivalents).
  • A commitment to working in a professional, inclusive and supportive environment.
  • Ability to work independently; managing time, task lists and workflow with ease.
  • Detail sensitivity, a proven aesthetic eye and strong design sensibilities.
  • Excellent communication, creative collaboration and teamwork skills.

Responsibilities:

As a 2D Artist here at League of Geeks, you will:

  • Create sprite assets in the game-style.
  • Deploy sprites and help build levels using Unreal.
  • Concept, design and deploy game interfaces and user experiences.
  • Create concept and key art assets.
  • Create social media assets.
  • Help with animation and particle VFX.

Benefits:

  • Bring your dog to work. Yeah, dogs!
  • Talent development, mentorship and support.
  • Regular self-directed professional development days.
  • Flexible work arrangement opportunities and family-friendly considerations.
  • Menstrual, Menopause and Parental leave.
  • Sustainable working hours, environment and life-work balance.
  • Friday afternoon team social events, including monthly get-togethers.
  • Annual Summer Holidays Family Picnic and Winter Feast.
  • Melbourne International Games Week attendance.
  • Located in Melbourne, the most liveable city in Australia. Fourth in the world!

How to Apply:

Send a cover letter, an up-to-date CV and folio with examples of your work to [email protected]

In your cover letter, please tell us in 250 words or less, your perspective on 2D video-game assets as a means of visual uniqueness. Let your thoughts flow. There is no wrong answer here.

Important Stuff:

  • Remuneration on offer (excluding benefits such as superannuation) is between $75k - $90k p.a AUD annually, pro rata as per the length of the contract term. Remuneration is dependent on experience and expertise of the applicant.
  • We are currently working under a work-from-home model, and plan on returning to our Melbourne studio in October 2026.
    -- Return to studio will be three days in-studio, two days optional WFH.
    -- Until our return to studio, this role can be held remotely (Australia only)
    -- Requests for ongoing remote work must be disclosed in your cover letter and will be considered for exceptional circumstances.
    -- All interview stages will take place via video conference.
  • Please note that due to the large volume of applications we receive, we will be notifying successful applicants first. All unsuccessful candidates will be informed at the end of the hiring process, once the position is filled.

For general questions and inquiries, please get in touch with careers (at) leagueofgeeks (dot) com.

We don’t always get things right and some of our favourite work pals are folks in positions we never even thought to advertise for. So it seems fair to say that if you don’t see a position listed here that reflects your skillset, you could still really make a difference here - and we’d love to hear how!

As a collaborative, agile team, we love generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we craft and deliver to our players.

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Required:

  • Thoroughness and high attention to detail.
  • Excellent communication, creative collaboration and teamwork skills.
  • A commitment to working in a professional, inclusive and supportive environment.

Bonus Points:

  • Demonstrable design and aesthetic sensibilities.
  • 3+ years of relevant, professional experience.

Benefits

  • Weekly bring-your-dog-to-work day. Yeah, dogs!
  • Flexible work arrangement opportunities and family-friendly considerations.
  • Professional development track, mentorship and support.
  • Professional and personal travel insurance.
  • Monthly self-directed professional development and game jam days.
  • Friday afternoon team social events.
  • Annual Summer Family Picnic, Winter Feast and DefGeek party.
  • Located in Melbourne, Australia. World’s most livable city seven years in a row.

How to Apply:

If a future at LoG sounds good to you and you feel we could use your perspective, experience and set of skills, send a cover letter, an up-to-date CV and folio with examples of your work to careers(at)leagueofgeeks(dot)com.

Relocation assistance is available for the perfect applicant.

Please note that due to the large volume of applications we receive, we will only be notifying successful applicants.

How We Work.

Autonomy with Purpose

We believe empowered teams make great games. Facilitation is not just lighting the way, but getting out of the way. We come together every day to craft exceptional videogames, served and supported by strong, compassionate and transparent leadership.

The Three C's

All of our videogames strive to achieve Critical, Cultural, and Commercial success in equal measures. We’re committed to crafting world-class experiences, that drive the medium forward, without sacrificing our creative independence and financial security.

People Make Product

Videogames are rad. Obviously. That’s why we’re here. You know what’s also great? A life fully lived, quality time with loved ones, health and happiness. Crafting world-class videogames need not sacrifice the most important things in life.

How We Hire.

We know your time is precious, so is ours. Getting to know people can be weird too. Real Weird. We have a transparent recruitment framework to ensure it’s as speedy and natural as possible.

1

.
Confirmation Email

You’ll receive an email confirming you are being considered for the position and to arrange a Meet ‘n’ Greet.

2

.
Meet 'n' Greet

The hiring manager and department lead will host an informal interview to say hi, discuss the role and LoG, as well as your application, ambitions and experience.

3

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Reference Checks

We’ll call a few folk and make sure you’re as awesome as you say (and we think) you are.

4

.
Technical Interview

Next we'll dig into your skills and experience by asking you to present some stuff you're proud of to a handful of your future colleagues.

5

.
Fireside Chat with LoG's Founders

This unscripted conversation is your opportunity to interview the company founders on just about anything you wish.

6

.
Offer

If you’re successful in applying for the position, you'll be notified by phone and receive a formal offer via email.

Benefits.

LoG Dog Day

The most important one first; weekly bring-your-dog-to-work day. Yeah, doggos!

Flexible Options

Flexible work arrangement opportunities and family-friendly considerations.

Career Development

Professional development track, mentorship and support.

PlaySchool

Monthly self-directed professional development and game jam days.

Social Calendar

Friday afternoon team social events; demo days, knowledge sharing, talks from world renowned experts, founder Q&As!

Eat, Play, Party.

Annual Winter Feast, Summer Family Picnic, and DefGeek party.

Aussie Living

Located in Melbourne, Australia. World’s most livable city seven years in a row.

Do Good. Feel Good.

A portion of LoG's profits are donated to a charity of the team's choosing every year.