Let's Work Together.

Job Openings.

If it's listed here, we're currently accepting applications.

At League of Geeks, we dedicate ourselves to crafting engaging game experiences with a unique charm and innovative gameplay. We're looking for an engineer with the serious technical chops and game development experience to join us in bringing our new projects to life.

We are seeking an enthusiastic engineer looking to dedicate their passion for game development to tackling a wide range of engineering problems, from gameplay systems to rendering performance improvements. You will enjoy collaboration with others, and the power of different disciplines combining to become greater than the sum of their parts.

Soon to emerge from our recent hibernation, League of Geeks remains committed to building a world-class working environment for game developers, with a genuine focus on well being, skill development, community and purpose. So if you’re keen to join the reinvention of one of the world’s leading independent studios as we embark on a brand new PC/console project, we'd love to hear from you!

This is a full time, maximum term, 18 month contract position with the possibility of ongoing employment, though make no mistake, you will be a critical part of the LoG family.

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Requirements:

  • 5+ years role-relevant professional experience working on commercially released videogame/s.
  • Videogame development experience using C++ in Unreal Engine.
  • Experience in designing, implementing and optimising rendering systems for performance, memory efficiency, and scalability across PC and console hardware.
  • Confident knowledge of coding processes, standards and methodologies, and demonstrable ability to architect and implement clean and concise APIs.
  • Knowledge of the game development process from start to finish.
  • Excellent communication, creative collaboration and teamwork skills.
  • Attentive to detail, thorough and shows strong game design sensibilities.
  • A commitment to working in a professional, inclusive and supportive environment.
  • Ability to work independently; managing time, task lists and workflow with ease.
  • A passion for motivating, inspiring, mentoring and educating your fellow team members.

Responsibilities:

As an engineer here at League of Geeks, you will…

  • Implement game features and integrate engine features as needed to support desired gameplay
  • Ensure features work on multiple platforms.
  • Work independently to complete assigned projects with limited supervision.
  • Contribute your experience to continuously improving the Engineering department ensuring its following best practice of work methodology, communication and culture.
  • Collaborate with others on the team to design and build features and architectures for new systems, and maintain and improve those of current systems.
  • Identify, call out, and fix workflow, pipeline and technology problems.
  • Rewrite existing systems as directed for increased functionality, reduced memory usage, and increased performance.
  • Provide technical assistance by responding to inquiries regarding errors, problems, or questions with programs.
  • Profiling and debugging CPU and GPU workloads to reduce hitching and ensure performance budgets are met on PC and console hardware.
  • Document technology implementation details.
  • Mentor more junior engineers.
  • Remain up to date on cutting edge tech relevant to your area of expertise.

Benefits:

  • Bring your dog to work. Yeah, dogs!
  • Talent development, mentorship and support.
  • Regular self-directed professional development days.
  • Flexible work arrangement opportunities and family-friendly considerations.
  • Menstrual, Menopause and Parental leave.
  • Sustainable working hours, environment and life-work balance.
  • Friday afternoon team social events, including monthly get-togethers.
  • Annual Summer Holidays Family Picnic and Winter Feast.
  • Melbourne International Games Week attendance.
  • Located in Melbourne, the most liveable city in Australia. Fourth in the world!

How to Apply:

Send a cover letter, an up-to-date CV to [email protected]

In your cover letter, please, in 250 words or less, describe a formative lesson you’ve learned in your experience programming video-games, and why it's significant. There are no wrong answers here. It can be as specific or broad as you wish and from any point in your career.

Important Stuff:

  • Remuneration on offer (excluding benefits such as superannuation) is between $90k - $120k p.a AUD, pro rata as per the length of the contract term. Remuneration is dependent on experience and expertise of the applicant.
  • We are currently working under a work-from-home model, and plan on returning to our Melbourne studio in October 2026
    -- Return to studio will be three days in-studio, two days optional WFH.
    -- Until our return to studio, this role can be held remotely (Australia only)
    -- Requests for ongoing remote work must be disclosed in your cover letter and will be considered for exceptional circumstances.
    -- All interview stages will take place via video conference.
  • Please note that due to the large volume of applications we receive, we will be notifying successful applicants first. All unsuccessful candidates will be informed at the end of the hiring process, once the position is filled.

For general questions and inquiries, please get in touch with careers (at) leagueofgeeks (dot) com.

At League of Geeks we're passionate about creating beautiful and compelling visual experiences. We're looking for an artist who is driven by the same love of game art and wants to create mind-blowing visual aesthetics in a highly creative environment.

You're a game developer and illustrator, who’s adaptable to a project’s individual style. You’re a highly skilled and flexible individual with a wildly creative imagination, who also understands that technical proficiency and working in-engine (whether in Unreal or Unity) is vital to building games. Visual communication in games is your passion, and you’re experienced in designing and building game user interfaces (UI/UX). You love animation and collaborating across technical disciplines to see your work come to life.

As a collaborative, agile team, we love generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we craft and deliver to our players.

Soon to emerge from our recent hibernation, League of Geeks remains committed to building a world-class working environment for game developers, with a genuine focus on well being, skill development, community and purpose. So if you’re keen to join the reinvention of one of the world’s leading independent studios as we embark on a brand new PC/console project, we'd love to hear from you!

This is a full-time, maximum term, 15 month, contract position with the possibility of extension, though make no mistake, you will be a critical part of the LoG team.

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Requirements:

  • 3+ years in a relevant role in the games industry, with at least one commercially released game.
  • You are a skilled, professional illustrator who understands colour theory, composition, lighting, and visual design.
  • You are a 2D art generalist who is at home working across a range of role-relevant responsibilities, including UI art, motion graphics, concept art, finished game assets, designing social media assets, and more.
  • Experience working in and with game engines (i.e., Unreal, Unity, Godot) alongside other game developers.
  • Proficiency in 2D editing and illustration software (i.e., Photoshop, Illustrator, or equivalents).
  • A commitment to working in a professional, inclusive and supportive environment.
  • Ability to work independently; managing time, task lists and workflow with ease.
  • Detail sensitivity, a proven aesthetic eye and strong design sensibilities.
  • Excellent communication, creative collaboration and teamwork skills.

Responsibilities:

As a 2D Artist here at League of Geeks, you will:

  • Create sprite assets in the game-style.
  • Deploy sprites and help build levels using Unreal.
  • Concept, design and deploy game interfaces and user experiences.
  • Create concept and key art assets.
  • Create social media assets.
  • Help with animation and particle VFX.

Benefits:

  • Bring your dog to work. Yeah, dogs!
  • Talent development, mentorship and support.
  • Regular self-directed professional development days.
  • Flexible work arrangement opportunities and family-friendly considerations.
  • Menstrual, Menopause and Parental leave.
  • Sustainable working hours, environment and life-work balance.
  • Friday afternoon team social events, including monthly get-togethers.
  • Annual Summer Holidays Family Picnic and Winter Feast.
  • Melbourne International Games Week attendance.
  • Located in Melbourne, the most liveable city in Australia. Fourth in the world!

How to Apply:

Send a cover letter, an up-to-date CV and folio with examples of your work to [email protected]

In your cover letter, please tell us in 250 words or less, your perspective on 2D video-game assets as a means of visual uniqueness. Let your thoughts flow. There is no wrong answer here.

Important Stuff:

  • Remuneration on offer (excluding benefits such as superannuation) is between $75k - $90k p.a AUD annually, pro rata as per the length of the contract term. Remuneration is dependent on experience and expertise of the applicant.
  • We are currently working under a work-from-home model, and plan on returning to our Melbourne studio in October 2026.
    -- Return to studio will be three days in-studio, two days optional WFH.
    -- Until our return to studio, this role can be held remotely (Australia only)
    -- Requests for ongoing remote work must be disclosed in your cover letter and will be considered for exceptional circumstances.
    -- All interview stages will take place via video conference.
  • Please note that due to the large volume of applications we receive, we will be notifying successful applicants first. All unsuccessful candidates will be informed at the end of the hiring process, once the position is filled.

For general questions and inquiries, please get in touch with careers (at) leagueofgeeks (dot) com.

We don’t always get things right and some of our favourite work pals are folks in positions we never even thought to advertise for. So it seems fair to say that if you don’t see a position listed here that reflects your skillset, you could still really make a difference here - and we’d love to hear how!

As a collaborative, agile team, we love generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we craft and deliver to our players.

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Required:

  • Thoroughness and high attention to detail.
  • Excellent communication, creative collaboration and teamwork skills.
  • A commitment to working in a professional, inclusive and supportive environment.

Bonus Points:

  • Demonstrable design and aesthetic sensibilities.
  • 3+ years of relevant, professional experience.

Benefits

  • Weekly bring-your-dog-to-work day. Yeah, dogs!
  • Flexible work arrangement opportunities and family-friendly considerations.
  • Professional development track, mentorship and support.
  • Professional and personal travel insurance.
  • Monthly self-directed professional development and game jam days.
  • Friday afternoon team social events.
  • Annual Summer Family Picnic, Winter Feast and DefGeek party.
  • Located in Melbourne, Australia. World’s most livable city seven years in a row.

How to Apply:

If a future at LoG sounds good to you and you feel we could use your perspective, experience and set of skills, send a cover letter, an up-to-date CV and folio with examples of your work to careers(at)leagueofgeeks(dot)com.

Relocation assistance is available for the perfect applicant.

Please note that due to the large volume of applications we receive, we will only be notifying successful applicants.

How We Work.

Autonomy with Purpose

We believe empowered teams make great games. Facilitation is not just lighting the way, but getting out of the way. We come together every day to craft exceptional videogames, served and supported by strong, compassionate and transparent leadership.

The Three C's

All of our videogames strive to achieve Critical, Cultural, and Commercial success in equal measures. We’re committed to crafting world-class experiences, that drive the medium forward, without sacrificing our creative independence and financial security.

People Make Product

Videogames are rad. Obviously. That’s why we’re here. You know what’s also great? A life fully lived, quality time with loved ones, health and happiness. Crafting world-class videogames need not sacrifice the most important things in life.

How We Hire.

We know your time is precious, so is ours. Getting to know people can be weird too. Real Weird. We have a transparent recruitment framework to ensure it’s as speedy and natural as possible.

1

.
Confirmation Email

You’ll receive an email confirming you are being considered for the position and to arrange a Meet ‘n’ Greet.

2

.
Meet 'n' Greet

The hiring manager and department lead will host an informal interview to say hi, discuss the role and LoG, as well as your application, ambitions and experience.

3

.
Reference Checks

We’ll call a few folk and make sure you’re as awesome as you say (and we think) you are.

4

.
Technical Interview

Next we'll dig into your skills and experience by asking you to present some stuff you're proud of to a handful of your future colleagues.

5

.
Fireside Chat with LoG's Founders

This unscripted conversation is your opportunity to interview the company founders on just about anything you wish.

6

.
Offer

If you’re successful in applying for the position, you'll be notified by phone and receive a formal offer via email.

Benefits.

LoG Dog Day

The most important one first; weekly bring-your-dog-to-work day. Yeah, doggos!

Flexible Options

Flexible work arrangement opportunities and family-friendly considerations.

Career Development

Professional development track, mentorship and support.

PlaySchool

Monthly self-directed professional development and game jam days.

Social Calendar

Friday afternoon team social events; demo days, knowledge sharing, talks from world renowned experts, founder Q&As!

Eat, Play, Party.

Annual Winter Feast, Summer Family Picnic, and DefGeek party.

Aussie Living

Located in Melbourne, Australia. World’s most livable city seven years in a row.

Do Good. Feel Good.

A portion of LoG's profits are donated to a charity of the team's choosing every year.