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    Currently Hiring: 3D Art Generalist

    At League of Geeks, we passionately devote ourselves to forging compelling and enduring experiences for our games. With some of the best concept artists amongst our ranks, we’re now on the hunt for an exceptional 3D generalist to join our team. Candidates must possess the ability to create and finish appealing 3D models, across a broad range of needs, whilst utilising their experience to apply best practices in crafting real-time assets for games.

    Under guidance from the creative director and lead artist, the 3D generalist will contribute to the artistic vision by building and texturing 3D game assets such as environmental art, weapons and props, VFX, UI, and more. Utilising both artistic and technical skills, they will also be responsible for texturing and material setup, bringing the assets into Unity and helping to create vivid game scenes.

    If you’re keen to work with one of the world’s leading independent studios and get in on the ground floor for our new, original IP, we want to hear from you.

    Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.
     
    Requirements:

    • Demonstrable expertise creating 3D assets for games, both high and low poly.
    • An understanding of and experience with 3D art pipelines for games.
    • The ability to adapt artistic style to match concept art or vision.
    • Creative spirit with a burning desire to craft great art.
    • The ability to work independently and manage task lists and workflow.
    • Thoroughness and high attention to detail.
    • Excellent communication, creative collaboration and teamwork skills.
    • A commitment to working in a professional, inclusive and supportive environment.

     
    Bonus Points:

    • 3+ years of professional game development experience.
    • Proficiency in Maya, Photoshop and Unity.
    • Experience in character modelling.
    • Experience in environmental art and/or level design.
    • Skilled in Zbrush, Houdini or Substance Painter/Designer.
    • Skilled in MEL, Python, C# and rigging and animation experience

     
    Responsibilities:

    • Modelling, texturing, lighting and VFX as needed.
    • Work with design, code and art departments to create and implement 3D game art.
    • Assist in creating marketing assets from game art.
    • Continual improvement of their own processes and pipelines.
    • Collaborate with other developers and contribute to the development of artistic techniques and processes.

     
    Benefits

    • Weekly bring-your-dog-to-work day. Yeah, dogs!
    • Flexible work arrangement opportunities and family-friendly considerations.
    • Professional development track, mentorship and support.
    • Professional and personal travel insurance.
    • Monthly self-directed professional development and game jam days.
    • Friday afternoon team social events.
    • Annual Summer family picnic and DefGeek party.
    • Located in Melbourne, Australia. World’s most livable city seven years in a row.

     
    How to Apply:

    • If this role and a future at LoG sounds good to you, send an up-to-date CV, cover letter and link to folio with examples of your work to careers(at)leagueofgeeks(dot)com.

    This role cannot be held remotely. However, relocation assistance is available for the perfect applicant.

    Please note that due to the number of applications, we will only be notifying successful applicants.

    Currently Hiring: Mid Quality Assurance

    At League of Geeks we’re known for the incredible high level of quality found in everything we touch, at the forefront of that principle are our internal quality assurance processes. As a central part of that, you will be working alongside the entire development team, seeing the full end-to-end process of delivering major updates and world-class experiences to our players. You will be tasked with ensuring our games’ releases and updates pass compliance testing across multiple platforms, as well as triaging bug reports from our ever growing community of players.

    If you’re keen to work with one of the world’s leading independent studios and get in on the ground floor for our new, original IP, we want to hear from you.

    Please note that we are only interested in candidates who are looking to deepen their expertise in quality assurance as their chosen career path and/or specialisation.

    Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.
     
    Required:

    • Strong tracking and organisational skills.
    • Ability to identify risks to escalate to the applicable stakeholders.
    • Thoroughness and high attention to detail.
    • Excellent communication, creative collaboration and teamwork skills.
    • A commitment to working in a professional, inclusive and supportive environment.
    • Commercial QA experience in either videogames or software.
    • Proficient with Google Docs and Google Sheets.

     
    Bonus Points:

    • 3+ years of professional videogame QA experience.
    • Experience writing, following and maintaining compliance/test plans.
    • Demonstrable design sensibilities.
    • Experience with Jira, Confluence and Agile methodologies.
    • Experience with customer service.

     
    Responsibilities:

    • Working independently to complete assigned projects with limited supervision.
    • Work closely with development team to ensure the health and functionality of our games.
    • Working with the community to answer bug related questions, responding to and triaging these issues.
    • Take initiative in developing and improving QA practice and processes.

     
    Benefits:

    • Weekly bring-your-dog-to-work day. Yeah, dogs!
    • Flexible work arrangement opportunities and family-friendly considerations.
    • Professional development track, mentorship and support.
    • Professional and personal travel insurance.
    • Monthly self-directed professional development and game jam days.
    • Friday afternoon team social events.
    • Annual Summer family picnic and DefGeek party.
    • Located in Melbourne, Australia. World’s most livable city seven years in a row.

     
    How to Apply:

    • If this role and a future at LoG sounds good to you, send a cover letter, an up-to-date CV and folio with examples of your work to careers(at)leagueofgeeks(dot)com.

    Please note that due to the large volume of applications we receive, we will only be notifying successful applicants.

    Currently Hiring: Studio Manager

    Are you a talented people-person with serious organisational skills? League of Geeks is searching for someone to handle the day-to-day operations of our studio space and assist with our recruiting efforts as we scale our team. You’re committed to good vibes and team effectiveness through the harmony of people and process. In fact, you’ll be one of the most critical people in the studio, ensuring our (rapidly) growing team has the best work environment humanly possible, enabling them to focus on making games that set the world on fire.

    If you’re keen to join one of the world’s leading independent studios and help craft Armello and our new, original IP, we want to hear from you.

    Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.
     
    Required:

    • Incredible organisational competence and problem solving capabilities.
    • Experience fostering fantastic environments and communities.
    • High level of emotional intelligence and fantastic interpersonal and communication skills
    • Thoroughness and high attention to detail.
    • Excellent communication, creative collaboration and teamwork skills.
    • A dedication to working in a professional, inclusive and supportive environment.

     
    Bonus Points:

    • Production and/or project management experience.
    • Recruiting and/or HR experience.
    • Demonstrable design sensibilities.

     
    Responsibilities:

    • Day to day management of studio and site operations, maintaining a healthy and functional work environment for the whole team.
    • Help foster positive company culture, coordinate team feedback rounds, and review and approve employee leave requests
    • Lead recruiting and onboarding efforts, as well as LoG’s work experience and internship program, in partnership with leadership team and company directors
    • Manage company admin@ and careers@ inboxes
    • Maintain all non-IT resources and purchasing (comparison shopping for equipment, supplies, resources, etc) required for the team to work effectively
    • Coordinate and support studio and departmental meetings and events, as well as external events, trade show appearances and team travel arrangements
    • Manage all external service vendors (plants, IT, real estate, etc)
    • Alleviate company directors and producers of general organisational studio admin and support the scaling of the studio, understanding the business requirements, and crafting and actioning plans

     
    Benefits:

    • Weekly bring-your-dog-to-work day. Yeah, dogs!
    • Flexible work arrangement opportunities and family-friendly considerations.
    • Professional development track, mentorship and support.
    • Annual Summer family picnic and DefGeek party.
    • Professional and personal travel insurance.
    • Monthly self-directed professional development and game jam days.
    • Friday afternoon team social events.
    • Located in Melbourne, Australia. World’s most livable city seven years in a row.

     
    How to Apply:

    • If this role and a future at LoG sounds good to you, send a cover letter, an up-to-date CV and folio with examples of your work to careers(at)leagueofgeeks(dot)com.

    Relocation assistance is available for the perfect applicant.

    Please note that due to the large volume of applications we receive you will only be notified if your application is successful.

    Currently Hiring: Programmer

    At League of Geeks we are passionate about creating successful, unique games that break the mould. We are looking for experienced programmers who can bring a diverse set of skills, life experience and positivity to our team. You will be capable of creating innovative game experiences in collaboration with others, while diversifying and honing your own skills.

    As a collaborative, agile team, we love generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we craft and deliver to our players.

    We are committed to building one of the best working environments in the world and you will become a core member of the LoG family making that a reality. Not to mention you’ll be part of our planning meetings, design discussions, and of course Friday afternoon events, weekly LoG Dog Day, and more.
    If you’re keen to work at one of the world’s leading independent studios and get in at the beginning of our unannounced project, helping to shape our new, original IP, we want to hear from you.

    Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.
     
    Required:

    • Experienced in C++ or C#.
    • Excellent communication, creative collaboration and teamwork skills.
    • A high attention to detail and thoroughness.
    • A commitment to working in a professional, inclusive and supportive environment.

     
    Bonus Points:

    • 3+ years of professional game development experience.
    • Have worked on at least one commercial PC or console title.
    • Games-as-a-service model development.
    • Experience collaborating with other creatives to come up with great art or design outcomes.
    • Cross platform development.
    • Game console experience.

     
    Responsibilities:

    • Collaborate with designers to develop and implement the game design.
    • Collaborate with all disciplines and departments to create a great player experience.
    • Developing core systems that will form the basis of the gameplay experience.
    • Taking care to write efficient and maintainable code, with an eye to a quality end-user experience.
    • Providing input and further developing the technical design and vision through all phases of the game development cycle.
    • To take responsibility for your own tasks and estimations, with support from leads and production.
    • Actively problem-solve performance and stability issues when necessary.

     
    Benefits:

    • Weekly bring-your-dog-to-work day. Yeah, dogs!
    • Flexible work arrangement opportunities and family friendly considerations.
    • Healthy work-life balance.
    • Professional development track, mentorship and support.
    • Annual Summer family picnic and DefGeek party.
    • Professional and personal travel insurance.
    • Friday afternoon social events.
    • Monthly self-directed professional development and game jam days.
    • Located in The Arcade, one of the world’s first videogame co-working spaces.
    • Located in Melbourne, Australia. World’s most livable city seven years in a row.

     
    How to Apply:

    • If this role and a future at LoG sounds good to you, send a cover letter, an up-to-date CV and folio with examples of your work to careers(at)leagueofgeeks(dot)com.

    Relocation assistance is available for the perfect applicant.

    Please note that we will only be notifying successful applicants, due to the large volume of applications we receive.