Author Topic: AI opponents in single player games  (Read 892 times)

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Remley Bishop

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AI opponents in single player games
« on: November 28, 2014, 04:53:45 AM »
I may be mistaking this, but it seems that AI opponents prefer to target the live player for all cards played even when the live player is not winning.  It may be that I am just not seeing announcements of cards played on other (AI) opponents, as things do happen pretty fast between turns.


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Re: AI opponents in single player games
« Reply #1 on: November 28, 2014, 01:15:36 PM »
Currently the AI takes  a few ideas from Skynet and applies them in-game and that will change as the AI gets refined throughout the rest of the development process. That also means most of the cards they play will be towards the player as you've experienced.

It's possible you may have missed the AI playing card on each other as well, but the little history tab in the middle is also getting some more work done to reveal more information about what cards and such are played to a person, which will definitely help.
According to long lost articles about the development of the game, the original working title for Armello was actually Murphy's Law: The Digital Board Game.*
*Actual articles not guaranteed to exist.