Author Topic: [PC] Bane summon sound effect glitch.  (Read 1273 times)

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8BitProxy

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[PC] Bane summon sound effect glitch.
« on: September 23, 2014, 12:02:20 AM »
Build Number: 0.1.36


Platform: PC
 

Description: Bane summon sound effect plays when AI characters begin their turn.

Repro Steps: Start a game and wait for AI characters turn.

Evidence: Hopefully will have a video up soon :)

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Darcy Smith

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Re: [PC] Bane summon sound effect glitch.
« Reply #1 on: September 23, 2014, 09:58:04 AM »
Sounds good, I'll keep an eye out for it.

Snacuum

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Re: [PC] Bane summon sound effect glitch.
« Reply #2 on: September 24, 2014, 04:17:03 AM »
Yeah I've been hearing Banes non-stop during matches. It seems to be playing whenever an AI opponent does something, like playing a magic/peril card.

8BitProxy

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Re: [PC] Bane summon sound effect glitch.
« Reply #3 on: September 24, 2014, 11:30:46 PM »
Yeah I've been hearing Banes non-stop during matches. It seems to be playing whenever an AI opponent does something, like playing a magic/peril card.

Yeah that happens to, not that often though its more just at the beginning of their turn :)

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Snacuum

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Re: [PC] Bane summon sound effect glitch.
« Reply #4 on: September 25, 2014, 12:58:51 AM »
Yeah I've been hearing Banes non-stop during matches. It seems to be playing whenever an AI opponent does something, like playing a magic/peril card.

Yeah that happens to, not that often though its more just at the beginning of their turn :)

Yeah I suppose, it seems sometimes, since AI is computer-speed and there's little feedback ATM for their actions, they take their turns and play cards at lightning speed so it looks/sounds like everything is happening at once.