Author Topic: Randomness in Game Design  (Read 444 times)

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Chariot Rider

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Randomness in Game Design
« on: November 27, 2017, 03:07:52 PM »
Hello fellow Armellians

So I run a very small YouTube channel that talks about game design and I have finally gotten around to talking about Armello, specifically the randomness.  If you have been on the forums for awhile you might remember a post I made defending Armello‚Äôs randomness from a lot of the criticism saying it was too random.  My video has a lot of the same ideas, though I elaborate on a lot of other stuff and take a couple tangents to talk about a few other tabletop games like chess and King of Tokyo.  Anyway here is the link.
Some people think chivalry is dead but I think it just has a really bad cold

Darcy Smith

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Re: Randomness in Game Design
« Reply #1 on: November 29, 2017, 12:28:08 PM »
Folks should check this out. It's definitely an interesting breakdown, thanks Chariot Rider! <3