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Release (v1.9) Patch 3 [Steam] Build Notes
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Topic: Release (v1.9) Patch 3 [Steam] Build Notes (Read 324 times)
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Darcy Smith
League of Geeks | Developer
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Posts: 956
Release (v1.9) Patch 3 [Steam] Build Notes
«
on:
September 04, 2017, 05:28:47 PM »
HAIL FRIENDS!
Roses are red,
Voilets are blue,
We've got another,
Hotfix for you.
<3
Have a glorious day.
Bug Fixes
Fixed a Combat NMA where a player clicks "Enter Palace" just before the timer runs out and there is a King's Guard on the palace tile. There was also a rare chance of it happening on a vacant Palace tile.
Fixed a very rare NMA involving Malice Rising.
Fixed a very rare NMA involving the Stranger.
Known Issues
If you play a singleplayer game in Dutch and go to continue the saved game; it can NMA. If you switch to English this will resolve the issue after restarting Armello.
The volume of some sounds isn't being modified by the volume sliders, such as the Rot Vines growing from the Palace.
Cheers,
<3 Darcy & the LoG Squad
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Last Edit: September 12, 2017, 01:23:20 PM by Darcy Smith
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Release (v1.9) Patch 3 [Steam] Build Notes