Author Topic: Multiplayer game freezes upon disconnect  (Read 212 times)

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DeathAndPain

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Multiplayer game freezes upon disconnect
« on: August 27, 2017, 08:07:45 AM »
Build Number: 2017-08-23  1.9-steam-p1#232

Platform: Windows 7 x64 SP 1

Description: I saw a player enter a dungeon and trigger a Bane. Apparently that frustrated him so he disconnected immediately, before even the Bane spawn animation was completely played. That caused the multiplayer game to freeze: He died for disconnection and respawned in his clan base, but the AI did not care to end its turn and was not subject to any turn timer.


Repro Steps: Enter a dungeon in a multiplayer game, then disconnect immediately when you see a Bane spawn. Have another player in the same game who will experience the freeze. (Provided it always happens; I obviously have no chance to test that.)

Darcy Smith

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Re: Multiplayer game freezes upon disconnect
« Reply #1 on: August 29, 2017, 05:49:37 PM »
Hey DeathAndPain, thanks for hitting us up. The best method to send a bug report is an in-game bug report through the pause menu. This provides us with more information on your current session and assists us in bug hunting.

Alternatively, send an email through to qa[at]leagueofgeeks.com with a description of the issue and the relevant logs for the session.

Log Locations
On Windows: C:\Users\<username>\AppData\LocalLow\League of Geeks\Armello\logs
On Mac: ~/Library/Application Support/League of Geeks/Armello/logs
On Mac (el Capitan): /Users/<username>/Library/Caches/unity.League of Geeks
On Linux: ~/.config/unity3d/League of Geeks/Armello/logs


Cheers,

<3 Darcy

DeathAndPain

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Re: Multiplayer game freezes upon disconnect
« Reply #2 on: August 30, 2017, 05:03:38 AM »
Hi Darcy, thanks for the reply. Now if I knew what the "pause menu" is...