Author Topic: Release (v1.9) [Steam] Build Notes  (Read 15443 times)

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Lisy Kane

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Release (v1.9) [Steam] Build Notes
« on: August 17, 2017, 12:05:31 PM »
Features and Changes

New Dice Skins
Four new dice skins have been implemented and will be rewarded to players for completing each respective episode of the prologue. If you have previously completed the prologue, they will be automatically awarded upon opening Armello.
  • Wolf Clan Dice
  • Bear Clan Dice
  • Rabbit Clan Dice
  • Rat Clan Dice
Four new dice skins have been added to Skeeve’s Store (along with the Steam Store).
  • Bear: Spiritkin, visual effects scale with Magic
  • Rabbit: Pridesong, visual effects scale with Prestige
  • Rat: Rosegold, visual effects scale with Gold
  • Wolf: Houndsclaw, visual effects scale with Health

New Cards
  • Syphon (Spell): Self; +2 Rot and gain 1 Health for every Bane.
  • Leech (Spell): Creature; Steal 1 Health from target. Target immune in a Sanctified Tile.
  • Wyld Seeds (Spell): Swamp; +2 Health to Creatures and grows a Forest from a Swamp tile.

Bane Telegraphing
  • During the day, A Dungeon will show visually where the next Bane is going to spawn that coming night.

Ramping Atmosphere
  • Palace texture will progressively degrade
  • Rot vines will progressively creep outward from the palace
  • Ravens will amass above the palace over time
  • A dark storm will brew above the palace over time

Fury Fridays
  • Functionality has been implemented to allow House Rules to apply to the Public Multiplayer queue.
  • Icons will appear on the main menu and the queuing UI when special events such as Fury Friday are active.

New Multiplayer Ranks
  • Multiplayer Rank cap has been increased to 100 (from 60).
  • Four new ranked frames have been implemented, applying one by one at ranks 70, 80, 90 and 100.

Audio Changes
    Bane Audio has received an overhaul including:
    • New spawn sounds
    • New movement sounds
    • New combat enter sounds
    • Skeeve’s Store music will now play when the icon on the Main Menu is hovered over.

Gameplay/Various Changes

  • Single Player games will now save every turn, and not only at Dawn/Dusk.
  • Card Gallery has a new page to page transition
  • First time a player launches Armello, they will launch into the Prologue, the player may leave at any time.
Signet changes:
  • Sunstone now gives the +1 Sun result when you have 3 Gold or more.
  • Aquamarine now gives +1 Moon result when you have 3 Rot or less.
Card changes:
  • Hand Cannons now gives Pierce for the first 2 Suns or Moons burnt.
  • Longnow now gives Pierce for the first Sun of Moon burnt.
  • Skeeve has some more to say, whether you listen or not!

Bug Fixes
  • Fixed rare NMA where AI would die twice.

Known Issues
  • Selecting your first quest in a multiplayer game may cause it to remain ‘Waiting’ on screen until it becomes your turn.
  • Clicking the Clan Legends Dice newsfeed item will open the Steam store on the Spiritkin dice specifically.
« Last Edit: November 29, 2017, 11:55:06 AM by Lisy Kane »

Chariot Rider

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Re: Topic: Release (v1.9) [Steam] Full Release Build
« Reply #1 on: August 24, 2017, 12:29:52 PM »
This is a pretty cool update.  It will be interesting to see how the bane telegraphing effects the game, but I think it will be for the better, mostly because it combats one of the more common criticisms of Armello, that being that the game is "too random".    The ring changes seem justified and will make them much more viable options, and I of course always love to see the new cards added in updates.  Even the little graphical and audio improvements sound really neat.

Ace update fellows, and good luck working on version 2.0!
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