Author Topic: Modify your Classic Dice! [TEMPLATES ATTACHED]  (Read 1755 times)

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Darcy Smith

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Modify your Classic Dice! [TEMPLATES ATTACHED]
« on: June 22, 2017, 12:36:20 PM »
As of v1.8 Shattered Kingdom, we've implemented have a fun little thing that some of you might like to play around with, you can now customise your “Classic Dice”. This will only work for your client and won’t be visible for your opponents.

Within the launch options for Armello in Steam, add the following lines to link to your own Dice textures and normal maps. Image file types that are accepted are PNG and JPEG. You can find the available resources attached below!

-diceTexture "path"
-diceNormal "path"

 
Path example: "C:\Users\WordSlice\Pictures\MyCustomDiceTexture.jpg"

Please share your custom dice with us below OR over on Facebook and Twitter!


Cheers,

<3 Darcy and the LoG Squad
« Last Edit: June 23, 2017, 09:39:26 AM by Darcy Smith »

Kletian999

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Re: Modify your Classic Dice!
« Reply #1 on: June 22, 2017, 12:57:28 PM »
What exactly should the file look like?  Do you have an example file we can modify that meets the size, resolution, and symbol position requirements?

Darcy Smith

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Re: Modify your Classic Dice!
« Reply #2 on: June 22, 2017, 01:42:23 PM »
Heyo Kletian! All that stuff is attached to this forum post.

Gusteon

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Re: Modify your Classic Dice!
« Reply #3 on: June 22, 2017, 02:04:14 PM »
This feature is cool as heck!
Now I gotta learn how to UV map properly, but here's some testing I've been doing.

First one I really messed up my uv map and got an almost glass-like effect!
Second one was just a black/white gradient over the symbols that didn't really do much.
Third one I got a proper-ish bevel going on and they look pretty neat! I have to figure out a way to make my textures blend into the other sides correctly though...

Kraden

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Re: Modify your Classic Dice!
« Reply #4 on: June 22, 2017, 03:38:49 PM »
I couldn't get them working. Path was correct, but adding them into the steam launcher didn't seem to work. Should they have a comma or a space between them?

Darcy Smith

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Re: Modify your Classic Dice!
« Reply #5 on: June 22, 2017, 04:04:44 PM »
I believe each command should have a new line? Try that out Kraden.

Insomnicron

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Re: Modify your Classic Dice!
« Reply #6 on: June 22, 2017, 06:28:52 PM »
Hmmm No joy for me either. :(
could you snap a screen shot of your cmd line... as I can't enter 2 separate lines

Fezudu

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Re: Modify your Classic Dice!
« Reply #7 on: June 22, 2017, 10:56:04 PM »
i couldn't get to work either, a screenshot with the how to do it would be really usefull =\

SirRaynor

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Re: Modify your Classic Dice!
« Reply #8 on: June 23, 2017, 07:41:00 AM »
after 3 hours.... I hope there's more option for this :-\

A bit too bright... looks fine in the inventory

SirRaynor

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Re: Modify your Classic Dice!
« Reply #9 on: June 23, 2017, 08:09:28 AM »
I couldn't get them working. Path was correct, but adding them into the steam launcher didn't seem to work. Should they have a comma or a space between them?

okay. Assume that the file name is 1.jpg and 2.jpg, then it is
-diceTexture "path\1.jpg" -diceNormal "path\2.jpg"

SirRaynor

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Re: Modify your Classic Dice!
« Reply #10 on: June 23, 2017, 09:11:58 AM »
Working with normal map is a pain...

mnfurry

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Re: Modify your Classic Dice!
« Reply #11 on: June 24, 2017, 06:16:35 PM »
I couldn't get them working. Path was correct, but adding them into the steam launcher didn't seem to work. Should they have a comma or a space between them?

okay. Assume that the file name is 1.jpg and 2.jpg, then it is
-diceTexture "path\1.jpg" -diceNormal "path\2.jpg"


I found out why my skins did not works.

Game installed path and skin path should on same drive.

ex] if Armello is on C drive, skins should on C drive. if game is on D drive, skin also should located on D drive.

SirRaynor

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Re: Modify your Classic Dice!
« Reply #12 on: June 24, 2017, 06:19:22 PM »
I couldn't get them working. Path was correct, but adding them into the steam launcher didn't seem to work. Should they have a comma or a space between them?

okay. Assume that the file name is 1.jpg and 2.jpg, then it is
-diceTexture "path\1.jpg" -diceNormal "path\2.jpg"


I found out why my skins did not works.

Game installed path and skin path should on same drive.

ex] if Armello is on C drive, skins should on C drive. if game is on D drive, skin also should located on D drive.
Interesting.... I'll keep that in mind
« Last Edit: June 25, 2017, 01:18:40 AM by SirRaynor »

Lyhli

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Re: Modify your Classic Dice! [TEMPLATES ATTACHED]
« Reply #13 on: July 06, 2017, 01:09:39 PM »
Hello! Are there any good suggestions for making the dice not so ... shiny, I guess? The lighting is completely off and sometimes actually appears backwards (light coming from shadowy side, and vice versa). Otherwise, the whole idea of allowing custom dice is amazing and works really well! I'll be sharing some screenshots soon!

SirRaynor

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Re: Modify your Classic Dice! [TEMPLATES ATTACHED]
« Reply #14 on: July 06, 2017, 08:36:43 PM »
Hello! Are there any good suggestions for making the dice not so ... shiny, I guess? The lighting is completely off and sometimes actually appears backwards (light coming from shadowy side, and vice versa). Otherwise, the whole idea of allowing custom dice is amazing and works really well! I'll be sharing some screenshots soon!

It depends on the normal map. Experiment for yourself
« Last Edit: July 06, 2017, 08:48:06 PM by SirRaynor »