I kind of share Kletian's concern about the Watch amulet. It's a great Amulet, and with the improvement to the Wolf Clan's Rubellite, I'm glad to see the pre-game getting some love! At the same time, the perma-shield you get to Perils and the +2 Dice you may earn are about on-par with Watch, in terms of reliability. The only difference is that Resist and Discipline are applicable in a variety of situations, while Watch is limited. Power creep has kind of left this already underpowered Amulet in the dust.
I honestly feel like Kletian's solution would be the best answer for Watch. Nothing is worse than missing a Peril by one dice, and the 11th hour 'save' this new Watch Amulet offers would certainly cause some tense moments among players!
Oh, and I know the Listen Amulet is kind of the 'bragging rights' pick right now. However, come time for the Bandits release, I'm wondering if it will evolve into something more? Now that we have a Ranking system, I think it would be kind of interesting if it gave extra stars at the end, or doubled the number you got after a match. Sort of a meta-game item - it doesn't help the player in-game, but it amplifies their bragging rights after! XD