Author Topic: Release (v1.6) [Steam] Full Release Build  (Read 15229 times)

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Darcy Smith

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Release (v1.6) [Steam] Full Release Build
« on: January 31, 2017, 02:21:56 PM »
Hi all!

Here are the full build notes for v1.6, Journey's Dawn. This is the first build fresh from the LoG HQ oven after our holidays so we hope you all enjoy <3

Features and Changes

New Amulets
  • Resist: Gain +1 Shield in Battles and Perils. Granted from player reaching Level 10.
  • Discipline: Doubles the Clan Affinity Dice Bonus from +1 to +2 Dice. Granted from completing a public multiplayer game of Armello.

Card Changes
  • Sailor’s Lantern (Item Card): Decrease Gold cost from 2 to 1.
  • Mercenaries (Trickery Card): Change target tiles to ‘Any Tile’, from Settlement, Forest, Plains.
  • Cat Burglar (Trickery Card): Add ‘Hero’ as a valid target in addition to the Settlement and Dungeon.
  • Bribery (Trickery Card): Change quantity in Deck to 2 and Change Gold cost from 4 to 3.
  • Allies’ Pact (Trickery Card): Change Gold cost from 3 to 2.
  • Wandering Circus (Trickery Card): Change quantity in Deck to 3.
  • Crooks (Trickery Card): Change quantity in Deck to 3.
  • Pickpockets (Trickery Card): Effect Adj from (Steal 1 Gold. If target can't pay, Steal 1 Equipped Item.) to (Steal 2 Gold. If target can't pay, Steal 1 Equipped Item.) and Change quantity in Deck to 3.

Ring Change
  • Rubellite Wolf Signet Ring: Effect Adj from (+3 Fight while you have only 1 Health.) to (+3 Fight while you have 3 Health or less.).

Multiplayer Changes
  • The search eye has been spruced up and now closes when not searching.
  • We’ve stabilised some of the multiplayer code to fix numerous bugs that were too large to hotfix on v1.5. More info over here.

Skeeves’ Store
What a familiar face! Now featured in-game is Skeeves Store, a place to purchase all the Armello items and check out the Marketplace.

Read more about this over here.

Hero Skin System
Alternative skins for our first set of Heroes have been brought to the land of Armello. This includes a system to equip and preview them both in your Inventory and the Hero Select screen.

Please welcome to the land of Armello:
  • Wyldsinger Sana.
  • Far Seeker Amber.
  • Mustachio Mercurio.
  • Hakonsguard Thane.

Read more about this feature over here.

Gameplay Changes
  • Quick AI turns are now on by default when you first play Armello.
  • King’s Declaration ‘Royal Flush’ has been swapped from the first tier with ‘Royal Challenge’ which is in a later tier.

Miscellaneous
  • Ring & Amulet progression are now no longer locally saved, instead saved on the Steam Cloud server. This means that if your hard drive is full or wiped you won’t lose your progress!
  • In Audio/Video options there is now a “Windowed Mode” option.
  • Polish pass of “Continue.. X” prompts.
  • Polish pass of Quest select screen.

Bug Fixes
  • Hyena in the Pack achievement is now working as intended.
  • Fixed an issue with some card animations in the Card Gallery and Inventory not looping.
  • Fixed an issue where Killing Blow isn’t triggered for when Magna’s reflect Hero Power is activated.

Known Issues
  • The "Purchase" tick only shows up after restarting Armello.

<3

Darcy & the LoG Crew.
« Last Edit: February 03, 2017, 11:46:21 AM by Lisy Kane »

Comrade243

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Re: Release (v1.6) [Steam] Full Release Build
« Reply #1 on: February 02, 2017, 02:20:26 AM »
Small repost for visibility:

Great changes, devs.! Glad to see you take player input to heart.

One quick question though: doesn't the change in targeting for Mercenaries make Sharpshooters a strictly inferior draw? I could justify the latter's cost because it could hit any tile, but now...

Why not bump Sharpshooters to 2/3 damage instead of 1/2? (And have it hit the Palace, for good measure?)

Phlox

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Re: Release (v1.6) [Steam] Full Release Build
« Reply #2 on: February 02, 2017, 03:54:40 AM »
Here are some things I have to add:

The coin in the end screen seems to be much brighter than it was...it looses a bit detail while being so bright.
The War-Key has changed its colour to a brighter grey. Doesnt match the colour of the key when you enlarge it.
The Portrait of the new Thane Skin is a bit greyish and could easily be taken for the "out-greyed" AI-Player-Left-the-Game-Portrait. Maybe a bit more blue would make it easier to differentiate between these two.

Keep the good work up!
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dragoncrescent

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Re: Release (v1.6) [Steam] Full Release Build
« Reply #3 on: February 02, 2017, 12:04:58 PM »

Gameplay Changes
  • Quick AI turns are now on by default when you first play Armello.
  • King’s Declaration ‘Royal Flush’ has been swapped from the first tier with ‘Royal Challenge’ which is in a later tier.

Ohmygod, THANK YOU.
I am so tired of Hot Rot victories. :P