Author Topic: v1.5 Art of Treason - Feature Spotlight: Multiplayer Progression  (Read 16836 times)

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jedahorus

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Re: v1.5 Art of Treason - Feature Spotlight: Multiplayer Progression
« Reply #15 on: January 07, 2017, 02:23:50 PM »
Hi all and Happy new year! :) Got recently my hands on armello and i love it! :) Just need some answers ^^.
1-i think you can get "loot" from full pre-made games?
2- the multiplayer rules "Defeating Human Opponents - Grants one (1) Star for every non-AI player you defeat." it's killing during the game or at the end if you get for 1 AI opponent et 2 Human  +2 stars?
3-Can you get stars in a full pre-made game? (we made a few but i loose all of them and didn't notice really xD)

Thank's a lot! :)

And i give +1 for a "so close" star i find the idea really cool but maybe for an other occasion rather than to lose to a AI ^^

P.S: sorry for my english i'm French xD

Kletian999

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Re: v1.5 Art of Treason - Feature Spotlight: Multiplayer Progression
« Reply #16 on: January 08, 2017, 11:18:55 AM »
1. No.  At least one player must be from the Public queue.
2. It means finishing the game victorious.  Not in game kills.
3.  No, same rules as loot.