Author Topic: Hotfix 0.3.2p1 [PC/Mac/Linux] (patch 1)  (Read 1011 times)

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Lisy Kane

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Hotfix 0.3.2p1 [PC/Mac/Linux] (patch 1)
« on: March 30, 2015, 06:45:45 PM »
Hey Armellians! A hotfix is now live that resolves some critical issues with the latest release (0.3.2 - Engines of Fate). We've fixed quite a few issues, such as:

  • The Dice should no longer get stuck in Combat and cause NMAs (No-More-Actions).
  • Fixed an issue where Durations of effects (such as Mirror Image) were persisting after the Deck was reshuffled and that Card was drawn again.
  • Fixed the End Turn button not being click-able after playing Welcoming Party on yourself on your turn.
  • Fixed an issue where the "Start of the
  • Day" title would sometimes stick around for the whole round.
  • Fixed an issue where, if one of the combatants of a Combat died due to the Bane Blade, they would still attempt to finish the movement (this caused issues such as incorrect teleportation over the network).
  • You will now be notified in the Buff Bar that you are Poisoned after you fail a Plague Peril.
  • Your Steam username will now be displayed in singleplayer as your player name.
  • The Status Feed will no longer block progression to the Accolades screen if it is fully opened when the game ends.
  • The Signets and Amulets that you've unlocked will now display more correctly.
  • The Card "Incite Revolt" now correctly says that the Settlement will become Terrorised (as opposed to just "unclaimed").

And for our finale:
  • When you Banish yourself onto a Dungeon, which THEN spawns a Bane, which THEN pushes to onto a tile that your Quest happens to be on, the game will no longer get stuck in a state where the Quest resolution screen and Bane Combat are both overlaid onto each other.

Phew!

Thanks for playing everyone, and remember to use that Bug Sender whenever you run into a bug!
« Last Edit: March 30, 2015, 06:48:24 PM by Lisy Kane »