Author Topic: Hotfix 0.3.2p1 [PC/Mac/Linux] (patch 1)  (Read 1077 times)

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Lisy Kane

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Hotfix 0.3.2p1 [PC/Mac/Linux] (patch 1)
« on: March 30, 2015, 06:45:45 PM »
Hey Armellians! A hotfix is now live that resolves some critical issues with the latest release (0.3.2 - Engines of Fate). We've fixed quite a few issues, such as:

  • The Dice should no longer get stuck in Combat and cause NMAs (No-More-Actions).
  • Fixed an issue where Durations of effects (such as Mirror Image) were persisting after the Deck was reshuffled and that Card was drawn again.
  • Fixed the End Turn button not being click-able after playing Welcoming Party on yourself on your turn.
  • Fixed an issue where the "Start of the
  • Day" title would sometimes stick around for the whole round.
  • Fixed an issue where, if one of the combatants of a Combat died due to the Bane Blade, they would still attempt to finish the movement (this caused issues such as incorrect teleportation over the network).
  • You will now be notified in the Buff Bar that you are Poisoned after you fail a Plague Peril.
  • Your Steam username will now be displayed in singleplayer as your player name.
  • The Status Feed will no longer block progression to the Accolades screen if it is fully opened when the game ends.
  • The Signets and Amulets that you've unlocked will now display more correctly.
  • The Card "Incite Revolt" now correctly says that the Settlement will become Terrorised (as opposed to just "unclaimed").

And for our finale:
  • When you Banish yourself onto a Dungeon, which THEN spawns a Bane, which THEN pushes to onto a tile that your Quest happens to be on, the game will no longer get stuck in a state where the Quest resolution screen and Bane Combat are both overlaid onto each other.


Thanks for playing everyone, and remember to use that Bug Sender whenever you run into a bug!
« Last Edit: March 30, 2015, 06:48:24 PM by Lisy Kane »