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Messages - Phlox

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Bugs! / Lunar dice roll waaaaaaay toooooo looooong
« on: February 22, 2018, 01:01:33 AM »
Like the subject says....the lunar dice roll way too long. It hurts seeing them roll and roll and roll....way longer than all of the other dice sets. Most of the times you can't really guess on which side they are finally landing.

Not exactly a bug, but something that needs to be fixed (low priority though).



Bugs! / 2.0 Public Beta "Leave Queue"
« on: February 21, 2018, 02:33:41 AM »
Didn't find the space where we are collecting the 2.0 public beta bugs, so I just start here.

When I want to leave the queue from an public mp game the game won't take me back to the main menu, but instead displays "Waiting for players to be ready".

Looks like a bug to me. You can still hit "back" and enter the main menue.



General Discussion / Re: February Update Rollback to v1.9
« on: February 17, 2018, 09:32:45 AM »
We know to appreciate your honesty/transparency and your hard work. Keep it is bitter to just have a look at 2.0 and then been pulled back. But as I've been one of the NMA-victims of yesterday I know how to appreciate the game running stable and steady, so keep your research for the cause up. We have faith in all of you, you'll manage this. ;)

What a great idea! Love it!

Artisan's Alley / Re: Pairing names
« on: February 08, 2018, 07:46:00 AM »
Yoriver (Yoranda/River)

Mercriotte (Mercurio/Griotte)

Ghorgon (Ghor/Sargon)

Thaniss (Thane/Twiss)

Horang (Horace/Fang)

Yeah, Lisy, understand that.

Streaming at 6 a.m. isn't much better for you than watching the stream for us at 4:30 a.m.

Still: sorry, since I LOVE your streams! (Nothing better than playing live against Darcy...I did it once...laughed my @ss off).

Have you thought about broadcasting during different times? Here in  Europe ALL of your streams happen deep into the night (here in germany they are about 3:00 am) so they wont get much viewers...and I unsubscribed since I only get to watch these live when I  am suffering of "praesenile bed-escapism".
Well in my case, just replace praesenile with senile.

Bugs! / Strange graphic glitches
« on: January 12, 2018, 03:10:14 AM »
Had this since a month ago or so....

Ingame there are lots of graphic glitches, like flickering of the tiles all over the board. Cant really make a proper screenshot of this, since it flickers all around...tried to lower my graphics, but it doesnt change.

Anyone else experiencing this?

Feedback & Suggestions / New Achievements
« on: January 12, 2018, 03:03:05 AM »
Any chance we are going to see some new achievements for all the new Chars ingame someday?

Though I still have 4 to go I'd love to see Achievements for the Bandits, the Usurpers and the Rivals.


Kent aka Phlox

Feedback & Suggestions / Griotte's Curse-Line
« on: December 27, 2017, 07:20:57 AM »
I find Griottes Curse-Line very insulting. Instead of expressing something like "Oh dear, this is messing up my plans" or something else she is saying "Pathetic little swine" which goes more for an insult than a curse.

Would love to see something different. It doesnt event suit the "dame-like" speak she is used is waaaaay to direct imho.

Feedback & Suggestions / Re: Heavy Plate / Rotten Fog
« on: December 24, 2017, 11:51:23 PM »
Dangerous. If overequipping would mean that you get your lost AP refunded this would actually mean transferring money into a HRW without the Rot-Drawback. Enter the Castle with the Heavyplate on, pass the peril, then just over-equip the Plate with a towershield and attack the king the same turn. I think this is even more unbalanced than the drawback the Plate has right now.

Build Notes / Re: Release (v1.9.1) Patch 7 [Steam] Build Notes
« on: December 01, 2017, 06:50:14 PM »
Hm. You should drop poetry, Darcy.
I suggest you continue your dancing/singing lessons - still waiting for "Armello-the Musical".

Other than that: Good work with the latest patch.


When your internet connection is disrupted (e.g. because your router has a short hiccup) the game tries to reconnect you via Steam within the first 30 (I think it was 30?) seconds before you will be replaced by the A.I.

While this "reconnection" tries to get your data back into sync with the other players the game stops and everybody has to wait for you to reconnect. If you don't put a 'timer" to this reconnection the game would enter pause until the reconnection is successful, which means an end for everybody unlucky enough to play with someone whose connection is just broken or who decides NOT to join again and turns his computer off.

Building a reconnection-feature into Armello that allows to leave, be replaced by an AI and re-enter the game again at will is something COMPLETLY different and will need a totally different structure and lots of coding. Thats why a lot of smaller publishers wont end up with something like that in their games, and I think LoG wont build something like that either.

Bugs! / Re: Bugs with Rites of Ruin
« on: October 11, 2017, 12:04:27 AM »
Thx Lisy,

everything is fine now. Good work.

Bugs! / Re: In-game bug report is bugged?
« on: October 07, 2017, 04:47:01 AM »
Anyway the game should create a log for any played game, so you should be able to send it to

You find it under Windows in C:\Users\<username>\AppData\LocalLow\League of Geeks\Armello\logs. It should have the date and time of your played and abandoned game.



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