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Messages - 8BitProxy

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Feedback & Suggestions / Re: Clan of hacks and cheats
« on: January 11, 2016, 12:56:06 AM »
I have experienced a hacker once and it was Zosha as well! Is it something with the champion?

I also still find it hilarious that Armello is VAC bannable when I've always just chilled with it haha

Seriously, you can't even disable the tooltips when you hover over the in-game UI elements. Even people who've been playing for more than 10 hours apparently need to be told what the Fight statistic does.

Your board type preference doesn't save. When you leave the game and come back, it resets to 'random'.

This game should still be in early access.

As a player I totally get your stance on things you want things to change and its not always perfect for each player but it gets the job done and is a hell of a lot of fun. 
HOWEVER, You do not have the right say it should be early access.  I get your opinion I definitely do but with that one sentence you have just thrown the hard work of both the entire LeagueOfGeeks team as well as the forum members feedback under the bus.  You don't get to do that,
Countless improvements have been made and changed to fix every issue this game once had.  It's not perfect but the UI popping up here and there doesn't give you the right to say that man. 

I hope you can see past the UI issues though dude, I'm sure the team will take your opinion into consideration, UI Toggle might be in the next update! Just wanted to give you a quick slap on the wrist though with that, they have come a long way! <3


General Discussion / Re: Possible Physical Tabletop Game?
« on: January 11, 2016, 12:44:21 AM »
If anyone did make a physical version then reference this recent thread:;topicseen

It's apparently exactly how many cards are in each deck

Any Confirmation on this at all Lisy?

Off-Topic / Re: Fur vs Scale
« on: January 11, 2016, 12:39:55 AM »
This is so cool! But is it like Street Fighter style or how does it play?

Thanks man!

The War Room / Re: Spirit Stone vs Rot Victories
« on: January 11, 2016, 12:17:58 AM »
My games are 50% Kingslays, 30% prestige, and 15% spirit stones.

What about the other 5%!!

Thank's for the help though sorry I've been missing your in game invitations but guess what! I GOT A NEW JOB!! So now we will never play again hahaha kidding, but keep sending those invites so I can accept when I'm at my computer <3

General Discussion / Re: Art Assets
« on: January 11, 2016, 12:14:42 AM »
I know I packed the Wiki Card Repository with Gifs of all cards at the time so if those are any help head on over to:

Introduce Yourself! / Re: Wow, I Introduce in english o.o
« on: January 11, 2016, 12:11:45 AM »
As long as you don't beat me to much we will be friends haha English isn't an issue dude plus my sister speaks fluent german so I have plenty of help! haha

See you in game man I can't wait!

General Discussion / Re: Discord Voice Chat server
« on: January 10, 2016, 11:59:23 PM »
This was definitely needed thanks man! I didn't know this existed!

General Discussion / Re: Thank you Kletian
« on: January 10, 2016, 11:56:25 PM »
Hell yes! Heres to Kletian! Hopefully there will be another one!

Oh, I thought of another interesting thing to mess with: the Dungeon results.

During the beta, 'nothing' was a definite result you could earn from the dungeons. Furthermore, there are times when Dungeon Warp has really screwed/saved me. What about a slider option to control how frequently any one result comes up? This way, we could have silly, off-the-wall games where Dungeon Warp is just crazy. Or maybe a game where entering a dungeon nearly guarantees a Bane.

Y'know... sort of like having a 'just-for-the-lulz' all-pokeball match in Smash Bros.  :D

I Like that one thats awesome!

Also what about Hard Mode? I suppose its a bit like ranked but I'm not sure what your plans are for Ranked.  Basically you can't check anything, the status feed tells you whats going on but you cant check who has what equipped, how much prestige/rot others have and all that stuff basically all your 'Shelfs' on the right are exclusive to you.  You could even take it one step further and not show perils on the map maybe?

I like the idea of 100% Hardcore but with the a working status feed players could still keep a certain amount of understanding on where and what players are doing.


General Discussion / Re: How exactly does the Winter Dice event work?
« on: January 04, 2016, 06:08:10 PM »
On the bright side they are for sale on the market at the moment for about $5 so thats an option....

Multiplayer / Re: Is Armello "region-locked"?
« on: January 02, 2016, 04:20:58 AM »
Im based in australia It took me 2 and a half hours for one game and then another day I got one instantly, its just about who's online I suppose

The War Room / Re: Most OP dice (t)rolling ever.
« on: January 02, 2016, 02:25:20 AM »
Now imagine you get that combination with Zosha while wearing the Ruby ring, and your third item is Hand Cannons....

Just encountered that as poor Barnaby :( I didn't last long

General Discussion / Re: Possible Physical Tabletop Game?
« on: January 01, 2016, 08:52:42 PM »
Another Issue is the randomized map, don't get me wrong you could definitely duplicate the same quarter four times as to not provide any one player with a distinct advantage. However, if you did it wouldn't be quite the same.   

I'm sure many are willing to make that sacrifice but I just feel it wouldn't  be exactly the same as the Armello we have come to love!


General Discussion / Re: Was this player cheating? Hmm... hard to tell.
« on: December 31, 2015, 01:45:35 PM »
Well, it's come to light that Armello is "Cheat Engine Compatible" which might be causing the spate of weird behavior.  Thankfully, those that use Cheat Engine will become VAC banned from Steam in a month or so, while the Devs focus on patching out this vulnerability.
''VAC banned from Armello? That sounds hilarious when its such a casual setting, I suppose it will happen a lot more with ranked though! Any ETA on that guys?

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