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Topics - CrazyBob05

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1
General Discussion / Hypothetical Question
« on: May 17, 2018, 07:27:57 AM »
Hey LoG,
If another company offered to do the work to port to the Switch, would you accept under the right contractual situations?

2
General Discussion / Pre-Battle Options
« on: February 10, 2018, 11:05:23 AM »
This idea is either for normal or House Rules and take it how you will.

Basically, the idea is that not every confrontation needs to be lethal.  You have two menu options before going into a fight.

"Negotiate" which leads to "Bargain" (try to pay them to leave the space they're sitting on), "Trade" (ask to trade cards), "Offering" (give them some of your mana to leave), "Accurse" (transfer some of your Rot to get them to leave), or "Plead" (ask nicely)

"Engage" which leads to "No Quarter" (battle as it normally is) and "To Disarm" (your opponent is left with one hp and your Hero grabs theirs and throws them to an adjacent tile unless they win, then your Hero retreats to their original tile with 1 hp left)

3
Off-Topic / What just happened?
« on: February 05, 2018, 06:00:39 PM »
Did I just imagine that happening?  Was I hallucinating?  I could swear some bot or something was using the forum to aggressively push adverts for fertilizer of all things.  Or something like that.  I hope I'm not really going crazy, though it IS a firm possibility.

4
Artisan's Alley / Pairing names
« on: February 04, 2018, 03:56:23 PM »
I am putting this here as kind of an unofficial pairing naming thread.  To kick off, the ones I'm using in Blades & Shadows.  But this is not a thread for judgement, so be understanding and respectful if someone disagrees with your pairings.  I really am curious about this though, what do the rest of you think?

Thamber - Thane/Amber
Fangna - Fang/Magna
Barniss - Barnaby/Twiss
Brana - Brun/Sana
Horlat - Horace/Scarlet
Merosha - Mercurio/Zosha

5
General Discussion / Insanity Mode (half-joking)
« on: January 23, 2018, 02:31:32 PM »
The hero you pick is only yours for the first 3 turns.  After that, a new hero is randomly selected for you by the computer from amongst the inactive heroes roster.  Insanity Mode keeps the randomness going by continuing this trend every 3 turns until the end of the game.  Among Insanity Mode's options is the ability to set how many turns go by before the randomness happens but the default is 3 turns.

6
General Discussion / The Journeymen
« on: January 16, 2018, 07:28:30 AM »
Been a while since I put out character suggestions.  So here we go, a new idea for a character DLC.

Ayoshi, the Wind Blade
Female Snow Leopard - Wolf Clan
Weapon: Katana
Quickdraw ability - Once per turn, initiate an attack 2 spaces away, if you kill the enemy in battle automatically move to that space.
Strength: 5, Body: 5, Wits: 3, Spirit: 3

Henrietta, the Scrollmaster
Female Bullfrog - Rabbit Clan
Weapon: Grimoire
Trickster ability - Escaping a Trickery Peril, gives you said Trickery card at double it's normal cost.
Strength: 3, Body: 5, Wits: 6, Spirit: 2

Carter, the Archievist
Male Owl - Bear Clan
Weapon: Bladed Feathers
Treasure Hunter ability - After escaping a magic peril, on your next turn if you have to draw, you have a 30% chance to draw a treasure card when you draw an Item card.
Strength: 3, Body: 4, Wits: 5, Spirit: 4

Red Paw Gang
13 Mice, mostly male - Rat Clan
Weapon: Mostly daggers
Theivery ability - Enemies killed in battle respawn on the spot they were killed next turn but with one randomly selected item, treasure, companion, or spirit stone stolen.
Strength: 5, Body: 4, Wits: 4, Spirit: 3

Rizche, the Elusive
Male Duchshund - Bandit Clan
Weapon: Short Sword
Deception ability - Evades any peril that would otherwise kill him if he's gone at least 3 turns without dying.
Strength: 3, Body: 4, Wits: 5, Spirit: 4

7
General Discussion / Hero Lock Mode
« on: January 11, 2018, 08:36:10 AM »
This idea is for Single Player or if you want to give Multiplayer hosts the ability to be incredibly dickish.  Second time posting this because it seems the House Rules Suggestion Board is being ignored.

- Wolf Clan Only: Players can only choose a hero from the Wolf Clan.  This mode is only available with Ursupers and Rivals DLC packs.  In Tag Mode, this only applies to the Primary hero and they cannot choose another Wolf Clan hero.  (Thane, River, Magna, and Fang)
-Rabbit Clan Only: Players can only choose a hero from the Rabbit Clan.  This mode is only available with Ursupers and Rivals DLC packs.  In Tag Mode, this only applies to the Primary hero and they cannot choose another Rabbit Clan hero.  (Amber, Barnaby, Elyssia, and Hargrave)
-Bear Clan Only: Players can only choose a hero from the Bear Clan.  This mode is only available with Ursupers and Rivals DLC packs.  In Tag Mode, this only applies to the Primary hero and they cannot choose another Bear Clan hero.  (Sana, Brun, Ghor, and Yordana)
-Rat Clan Only: Players can only choose a hero from the Rat Clan.  This mode is only available with Ursupers and Rivals DLC packs.  In Tag Mode, this only applies to the Primary hero and they cannot choose another Rat Clan hero.  (Mercurio, Zosha, Sargon, and Griotte)
-Bandits Only: Players can only choose a hero from the Bandit Clan DLC.  This mode is only available with Bandit Clan DLC.  In Tag Mode, this only applies to the Primary hero and they cannot choose another Bandit hero.  (Scarlet, Horace, Sylas, and Twiss)
-Primary Only: Players can only choose from the first 4 heroes in the Vanilla game.  No DLC requirements.  In Tag Mode, these 4 are not selectable as Secondary.  (Thane, Amber, Sana, and Mercurio)
-Secondary Only: Players can only choose from the second 4 heroes in the Vanilla game.  No DLC requirements.  In Tag Mode, these 4 are not selectable as Secondary.  (River, Barnaby, Brun, and Zosha)
-Usurpers Only:  Players can only choose a hero from the Usurpers DLC.  This mode is only available with Usurpers DLC.  In Tag Mode, this only applies to the Primary hero and they cannot choose another Usurpers hero.  (Magna, Elyssia, Ghor, and Sargon)
-Rivals Only: Players can only choose a hero from the Rivals DLC.  This mode is only available with Rivals DLC.  In Tag Mode, this only applies to the Primary hero and they cannot choose another Rivals hero.  (Fang, Hargrave, Yordana, and Griotte)
-One of Each: Each player must choose heroes from different clans.  No DLC requirements.  In Tag Mode, there is no restriction on Secondary hero.  (ex: if player 1 picks Thane, players 2-4 must pick heroes from outside Wolf Clan)
---
Wish fulfillment on my part, feel free to ignore this.
-Exiles Only:  Players can only choose a hero from the Exiles DLC.  This mode is only available with Exiles DLC.  In Tag Mode, this only applies to the Primary hero and they cannot choose another Exiles hero.  (Gale, Daemon, Falya, and Elzra)

Wolf Clan Only, Rabbit Clan Only, Bear Clan Only, and Rat Clan Only rules, Usurpers or Rivals can be substituted with Exiles.

8
General Discussion / Rage Status (Suggestion)
« on: December 15, 2017, 12:21:51 PM »
Rage is an offensive opposite effect to Evade.  I realize that with one of the new characters, I'm looking at you Fang, this might be overpowered, but I had to make this.  Rage activates when you attack someone else, every successful dice roll  gets added to your attack, even if it would otherwise be added to your defend.

9
Artisan's Alley / Rivals...
« on: December 13, 2017, 04:51:57 PM »
Well, this game just got a lot darker...  Am I gonna' have to try to figure out a way to bring in the Rivals to Blades and Shadows?  Suggestions?  Anyone?

10
Artisan's Alley / Three Wishes about Armello - Or me being selfish again
« on: August 10, 2017, 12:40:48 PM »
First - I really wish this game was much more popular.  It certainly deserves to be.  There are a lot of games out there, some are crap but get a lot of praise and some are awesome and hardly get any.  This one is sadly in the latter group.

Second -  A Nintendo Switch release.  This was touched on by the devs before and they said they had no current plans to port it to the Switch.  A shame really, I feel like there's some missed opportunity there.

Third - Exiles Character Pack.  This is me going full selfish, I know.  But the Exiles were the first idea I came up with to suggest and in my mind that makes them special amongst my ideas.  They've changed since they were introduced to the forums and that's fine, they had to they were OP and probably still are.

11
Feedback & Suggestions / Suggested Entity - Wyld Shades
« on: August 03, 2017, 05:32:47 AM »
A glowing blue silhouette of a non-present Hero has a chance of appearing at a Stone Circle tile.  They can appear every dawn and are hostile towards Guards, Banes, and corrupted Heroes.  The game starts with their spawn rate at 20% and increases by that amount for every Hero that becomes corrupted.   Attacking and killing one has a coin-flip chance of increasing your Rot by 1.  Getting killed by one while corrupted will drop your Rot by 1.

12
Feedback & Suggestions / Cheat Modes
« on: August 03, 2017, 05:24:32 AM »
Under single player custom match settings is the Cheat Mode.  It's only available in a custom single player match, I can't emphasis this enough.

Disabled - Default
Regular Items - Select a loadout of regular items to be equipped before a match.
Treasures - Select a loadout of treasure items to be equipped before a match.
Companions - Select a loadout of companion cards to be equipped before a match.
No Gold Cost - Cards cost no gold.
No Rot Cost - Cards do not increase Rot when you use them.
No Mana Cost - Cards cost no mana.
Enabled - All of the above.

13
General Discussion / Merged Tile Suggestion
« on: July 09, 2017, 08:19:38 AM »
New tiles that take the effects of old tiles and merge them together.

Two examples thus far
Mountainside Village - Acts identically to Elyssia's walls but affects her as well.
Mountain Shrine - Mountain + Stone Circle

14
Feedback & Suggestions / New Character Stat - Courage
« on: June 30, 2017, 07:53:12 AM »
To get back up when you're beaten down takes guts.

Gameplay wise it works like this.  The Courage stat is unaffected by Quests, it's a measure of the Hero's confidence.  When your HP drops to 0, a gamble screen similar to the Quests gamble screen comes up.  To explain easier, say you're playing as Thane, I imagine his Courage stat is 7 so there are 7 Heart symbols and 3 Skull symbols.  If you're lucky you'll hit one of the 7 Heart symbols and he'll get back up with 2 HP, if you're unlucky you'll get one of the Skull symbols and death happens the usual way in Armello.  I realize that this might be a bit overpowered but I think it would make for maybe a nice little addition to the game, maybe under custom rules, "Courage Mode".

15
Off-Topic / .hack//GU Last Recode
« on: June 24, 2017, 05:35:58 AM »
I hope I'm not the only one here excited by this.
https://www.youtube.com/watch?v=ljiWOrULppk

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