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Messages - Kletian999

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1
Bugs! / Re: A Few Bugs
« on: June 30, 2018, 11:38:33 AM »
Use the Bug report tool in the Pause menu and they'll have everything they need to fix that.

2
Multiplayer / Re: Huge holes in the system
« on: June 28, 2018, 10:47:42 PM »
"Steam" Armello is a VAC monitored game.  While bans from Vac aren't instant, they are real and permanent.

3
Can you evaluate the edge case where "hiring" the merry thieves makes you the poorest?  Last I checked the poorest decision was made before you paid the price and that can significantly swing the value of the card.

4
Build Notes / Re: Release (v1.11) [Steam] Build Notes
« on: May 01, 2018, 03:42:41 PM »
Hmm, so guards lost all explosive potential... I guess that's one way to nerf them after their gear buff.

5
Build Notes / Re: Release (v1.11) [Steam] Build Notes
« on: April 27, 2018, 12:44:50 PM »
What's the explode pool of units like guards with 0 spirit?

6
General Discussion / Re: Unfair steam market hold! Help LoG!
« on: April 03, 2018, 03:59:51 PM »
They can't control Steam.

What you can do is get an android emulator program to run the authentication and resolve the holds that way.

7
Feedback & Suggestions / Re: Dice Roll/Visual to Determine Turn Order
« on: April 03, 2018, 03:58:10 PM »
It's random

8
Feedback & Suggestions / Re: Ability to remove Zoomed out Fog effect.
« on: April 03, 2018, 03:57:54 PM »
If playing fully zoomed out was "viable" it'd become the dominant way to play-  it trivializes tracking stealth ed heroes and new peril placement.   If everyone played full zoom for a "fair match", then the sense of connection to your own hero is lost, and the art detail is wasted.

Full zoom was likely tried in the very early days and the fog added deliberately to fix those problems.

9
General Discussion / Re: StratAssist: Script for Finding Game Stats
« on: March 06, 2018, 11:28:35 AM »
Cool stuff

10
General Discussion / Re: February Update Rollback to v1.9
« on: February 23, 2018, 04:42:43 AM »
Umm, what's my way?  Or was the "read the books out of game" tier higher than Bandit?

11
General Discussion / Re: February Update Rollback to v1.9
« on: February 20, 2018, 03:33:57 AM »
Is there going to be an out of game way to read the Novellas?

12
Anything with more Armello Art is awesome.  Unfortunately, it's also super EXPENSIVE, like 1000$ a second from when the Dev's last mentioned such details.  The cut-scenes we got for the launch and DLC trailers are covered by a special Australian government grant that can only be used on "Marketing materials" i.e. those cut-scenes.  Paying their animation contractors thousands of dollars for a rarely seen feature isn't going to be sound financially. 

Getting awesome cut-scenes for victory states has been a long request, but even though a victory happens every game, it still would cost more than makes sense.

13
Artisan's Alley / Re: Pairing names
« on: February 07, 2018, 01:33:17 AM »
Wouldn't it be spelled Horlet?
Also, I think MerCosha feels better to say.

14
Bugs! / Re: Poisoned Dagger bug
« on: February 07, 2018, 01:24:30 AM »
So poison dagger and Poison vile are even more useless by being unable to combine with piercing effects.

15
Realizing this is an old thread, but I wanted to talk about the Channel.

1st: since this thread ended LoG apparently reopen their archives to everyone, which is nice for people who were concerned about the main topic.

2nd: The Twitch notifications are very unclassy.  "Live and Nude"?  Why are you trying to look like Porn spam in my Inbox?  You are very lucky my wife already knew what you were!

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