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Messages - Snacuum

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Artisan's Alley / Re: Madness of the Dice
« on: June 10, 2016, 02:24:33 PM »
Nice Job! I hope they feel real nice to the touch.

Feedback & Suggestions / Re: Dice skins for NPCs?
« on: June 10, 2016, 02:22:34 PM »
I think this is a great idea!. Anything that brings a little more uniqueness to specific encounters is just the kind of thing that makes games great IMO. Unique king, bane and guard dice will really help set the mood during those battles.

But then you'd miss out on the fun of having five chests and no keys! :D

But whyyyyy!?

General Discussion / Re: Geek Skin DLC code
« on: May 24, 2016, 12:37:45 AM »
Oh man I keep forgetting to ask for some of these myself.

I've never really understood virtual game markets, but why is there even a key/chest system? Why not just drop the dice themselves?

Feedback & Suggestions / Re: New rot system.
« on: May 17, 2016, 12:05:10 AM »
"will the extra dice he gets off my misses kill me?"

This happens now? Oh man I've been out of the loop for so long.

Armello Development / Re: Introducing Elyssia, Wardress of Warrens.
« on: April 21, 2016, 06:43:35 PM »
Man these rabbits are getting pretty stuffy. Hope they don't get too comfortable on their piles of gold.

Off-Topic / Re: Anthropomorphic RTS Featured on Rock-Paper-Shotgun
« on: April 21, 2016, 06:27:43 PM »
Who else had to read it twice after thinking it was called Tooth and Nail?

General Discussion / Re: chance for a series?
« on: April 21, 2016, 06:23:53 PM »
A single OVA kind of thing would be pretty sweet.

Multiplayer / Re: When does everyone play? (And how can I get in on it?!)
« on: December 10, 2015, 09:33:23 PM »
I typically play on a whim. Some people ask and I'm busy but otherwise I'm typically down for a match. Thing is though is that the chance is fleeting; I wish there was alert or something that could pop-up and say, "A lot of people are playing Armello right now" and I'd feel more inclined to join.

Introduce Yourself! / Re: New to the Forums, might as well say hi!
« on: December 10, 2015, 09:30:17 PM »
Welcome aboard buddy!

General Discussion / Re: Real Armello Coins?!!
« on: November 29, 2015, 12:43:23 PM »
Yeah they're real. Aren't they Backer rewards for certain tiers?

Armello Development / Re: Zosha, the Whirlwind
« on: November 29, 2015, 12:38:42 PM »
Pretty cool. I always assumed the original 4 heroes would be the first to get the expanded lore treatment.

King Rush mode where everyone starts already corrupt and losing health and must break into the unguarded castle and slay the King as fast as possible.

Feedback & Suggestions / Re: Dear dev's, river's passive is bugged
« on: September 18, 2015, 10:59:24 PM »
I reckon she's kinda OP.

Regardless I think that rivers power should be changed to not  insta-kill on 1hp enemies, and should force her to participate in battle before the  +1 Damage is delivered.

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