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Messages - Lisy Kane

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Bugs! / Re: Shop and News Room bugs
« on: November 03, 2017, 12:42:00 PM »

Can you please send a log from when you're getting this load cycle? Email qa

On Windows: C:\Users\<username>\AppData\LocalLow\League of Geeks\Armello\logs



Bugs! / Re: Can no longer unlock Signet Rings. Bug?
« on: November 03, 2017, 12:38:57 PM »
Hey Crassard,

Can you please get your Hero Select screen for the progress of your Rings & Amulets?

It looks like a visual only bug, but you're still getting progress!



Build Notes / Release (v1.9.1) Patch 2 [Steam] Build Notes
« on: November 03, 2017, 12:34:29 PM »

    Hey there folks!

    We have a few more fixes for all you Armellians.

    Features and Change
    • ESC hotkey can be used to exit through Hero Select screen.
    • We’ve been doing a lot of optimisation for iOS devices which we’ve brought across to Steam. Players on low-end devices may see performance improvements.
    Bug Fixes
    • Fixed a rare NMA caused by a Stealth hero getting Stranger swapped to them while being revealed.
    • Fixed a rare combat dice NMA.
    • Fixed the Winter Board not being available in games.
    • Fixed issue with Offline Mode not being available.
    • Fixed a bug where the screen would go back if you moved the cursor onto another screen if a Trailer was being played in Window mode.
    • Fixed a bug where if you equip an Item over Spy Glass, Scout would persist.
    • Fixed a bug when switching to English in-game from Russian, Korean or Chinese would cause a few strings to remain in original language.
    • Fixed a missing text string caused by Spirit Seeds interacting with Quest lines.

    Known Issues
    • Fast AI turns disables after certain moments in the game. Investigating a fix.
    • The Multiplayer glow on the Main Menu is off-centre from the first load.
    • The volume of some sounds isn't being modified by the volume sliders, such as the Rot Vines growing from the Palace.
    • Issue where the King’s jaw flaps open too much when talking.
    • Hero Skins are acting funny, hold tight!


    Lisy & the LoG Family <3

    Bugs! / Re: Bugs with Rites of Ruin
    « on: October 10, 2017, 06:28:41 PM »
    These should all have been fixed up in v1.9.1p1 :)

    Bugs! / Re: In-game bug report is bugged?
    « on: October 10, 2017, 06:28:00 PM »
    Hi there,

    Is this still occurring in v1.9.1p1?


    Build Notes / Release v1.9.1 [Steam] Build Notes
    « on: October 06, 2017, 12:53:47 PM »
    Hi all,

    Here are the build notes for our latest Steam release!
    Features and Changes

    Rites of Ruin - Collection 5
    • New drops of Dire Chest and Keys including a new set of Dice Skins to collect!
    • Druid Chest and Keys will no longer drop.

    Visual Changes
    • Palace Perils have repositioned so they no longer block or obscure views. 
    • Improved visualisation of the unlocking of the Clan Dice in the Prologue.

    • If you’re in a House Rules lobby and you go to click "Find Players", there is now a prompt to check before dismissing your House Rules settings as this will move you to a Public Multiplayer lobby.

    Bug Fixes
    • Fixed a combat NMA caused from being able to burn cards after the dice roll.
    • Fixed an issue where are able to burn cards after dice roll and the card would get stuck on the screen, still counting as your in your hand.
    • Fixed an NMA caused by continuing a saved game in Dutch.
    • Fixed an NMA caused by continuing a Saved Game where the King’s health was 0.
    • Fixed an NMA in Thane’s Prologue caused by spam clicking “Continue” would cause the Squire to not be able to be recruited.
    • Fixed Spirit Walker string ID showing in the Game Guide.
    • No more action should occur after the King dies e.g. Prestige being rewarded.
    • Fixed an issue that would cause two King’s Guards or a Bane and a King’s Guard on one tile.
    • Fixed an issue with Mercurio’s Prologue where during the Miner’s Quest the safe option would still cause damage to the hero.
    • Fixed tooltip on Corrupted to show correct Stone Circle behaviour.
    • Fixed a variety of localistation issues where String ID’s were showing instead of languages other than english.
    • Fixed bug where playing Lightning Strike to self wouldn’t cause your turn to end.
    • Fixed the maximum multiplayer level in the Game Guide.
    • Fixed Serendibite to work against a routed King’s Guard.
    • Fixed a bug where Elyssia’s fortify and intimidate would still play even if your turn had been interrupted.
    • Fixed a bug where Bane’s could spawn on an already occupied tile.

    Known Issues
    • Coin Flip chest side is missing an asset.
    • The Multiplayer glow on the Main Menu is off-centre from the first load.
    • The volume of some sounds isn't being modified by the volume sliders, such as the Rot Vines growing from the Palace.
    • Issue where the King’s jaw flaps open too much when talking.



    Build Notes / Release (v1.9) [Steam] Build Notes
    « on: August 17, 2017, 12:05:31 PM »
    Features and Changes

    New Dice Skins
    Four new dice skins have been implemented and will be rewarded to players for completing each respective episode of the prologue. If you have previously completed the prologue, they will be automatically awarded upon opening Armello.
    • Wolf Clan Dice
    • Bear Clan Dice
    • Rabbit Clan Dice
    • Rat Clan Dice
    Four new dice skins have been added to Skeeve’s Store (along with the Steam Store).
    • Bear: Spiritkin, visual effects scale with Magic
    • Rabbit: Pridesong, visual effects scale with Prestige
    • Rat: Rosegold, visual effects scale with Gold
    • Wolf: Houndsclaw, visual effects scale with Health

    New Cards
    • Syphon (Spell): Self; +2 Rot and gain 1 Health for every Bane.
    • Leech (Spell): Creature; Steal 1 Health from target. Target immune in a Sanctified Tile.
    • Wyld Seeds (Spell): Swamp; +2 Health to Creatures and grows a Forest from a Swamp tile.

    Bane Telegraphing
    • During the day, A Dungeon will show visually where the next Bane is going to spawn that coming night.

    Ramping Atmosphere
    • Palace texture will progressively degrade
    • Rot vines will progressively creep outward from the palace
    • Ravens will amass above the palace over time
    • A dark storm will brew above the palace over time

    Fury Fridays
    • Functionality has been implemented to allow House Rules to apply to the Public Multiplayer queue.
    • Icons will appear on the main menu and the queuing UI when special events such as Fury Friday are active.

    New Multiplayer Ranks
    • Multiplayer Rank cap has been increased to 100 (from 60).
    • Four new ranked frames have been implemented, applying one by one at ranks 70, 80, 90 and 100.

    Audio Changes
      Bane Audio has received an overhaul including:
      • New spawn sounds
      • New movement sounds
      • New combat enter sounds
      • Skeeve’s Store music will now play when the icon on the Main Menu is hovered over.

    Gameplay/Various Changes

    • Single Player games will now save every turn, and not only at Dawn/Dusk.
    • Card Gallery has a new page to page transition
    • First time a player launches Armello, they will launch into the Prologue, the player may leave at any time.
    Signet changes:
    • Sunstone now gives the +1 Sun result when you have 3 Gold or more.
    • Aquamarine now gives +1 Moon result when you have 3 Rot or less.
    Card changes:
    • Hand Cannons now gives Pierce for the first 2 Suns or Moons burnt.
    • Longnow now gives Pierce for the first Sun of Moon burnt.
    • Skeeve has some more to say, whether you listen or not!

    Bug Fixes
    • Fixed rare NMA where AI would die twice.

    Known Issues
    • Selecting your first quest in a multiplayer game may cause it to remain ‘Waiting’ on screen until it becomes your turn.
    • Clicking the Clan Legends Dice newsfeed item will open the Steam store on the Spiritkin dice specifically.

    Bugs! / Re: No Coin Flip During Public Match
    « on: July 07, 2017, 11:56:40 AM »
    Attaching logs.  I had 2 consecutive games of no reward, but my friends (had invited 1 friend then publiced) got theirs.  Those 2 games were probably the first I'd played since patch launched.

    Hey Kletian,

    Are they the right logs? They're both from v1.8 (the launch build, not with any of the hotfixes) and the logs stop before hitting the videos. So no gameplay involved.

    Bugs! / Re: Version out of date (1.4 instead of 1.8)
    « on: July 03, 2017, 03:54:31 PM »
    Hey Shadow!

    I believe I replied to you over on Steam but I'll reply here just in case anyone else is having this issue.

    It sounds like you're on a 32 Bit machine which isn't supported by Armello; if you upgrade or play on a machine with 64 Bit you'll have v1.8 and everything available.



    Bugs! / Re: [PS4] Bandit Clan DLC not giving bandit dice.
    « on: June 30, 2017, 02:59:18 PM »
    We've notified Sony that this is a mistake and getting the text removed from store.

    The dice will be available in the next major update on PS4! Sorry for the confusion.

    Bugs! / Re: Graphical Glitch During Combat Sequences
    « on: June 30, 2017, 02:48:40 PM »
    Hey there!

    Yikes -- when you're next in-game and if you see this again can you please go to the Pause Menu and send us a  Bug Report (it'll send us a bunch more info than this screenshot) as well as your monitor brand / model.

    We support 21:9 so it's a bit odd that this is happening!



    Bugs! / Re: [Win10] Multiplayer lobby issue
    « on: June 30, 2017, 01:10:53 PM »
    Hey there!

    If it helps - we use Steam/Valve's servers for our multiplayer system.

    Please grab the logs from this last attempt and send it to qa[at]

    On Windows: C:\Users\<username>\AppData\LocalLow\League of Geeks\Armello\logs
    On Mac: ~/Library/Application Support/League of Geeks/Armello/logs
    On Mac (el Capitan): /Users/<username>/Library/Caches/unity.League of Geeks
    On Linux: ~/.config/unity3d/League of Geeks/Armello/logs

    Hey there!

    Confirming that you have all your DLC turned on in the Steam?




    Build Notes / Release (v1.7) Patch 1 [Steam] Build Notes
    « on: April 28, 2017, 12:37:04 PM »
    Hi all,

    Thank you all for continuing to send through bug reports, here’s a fresh build for the latest v1.7 Wyld Ward update!

    Bug Fixes
    • The Guppy Card is now available in the new Bandit Clan DLC; go to Card Gallery and switch Card Skins.
    • Scarlett and Sylas 2D animation assets being blurry has been fixed.
    • Inventory Items e.g. Dice Skins Tradeable/Marketable tags have been fixed.
    • The Listener in the new Bandit Clan DLC is now correctly available in Public Multiplayer.
    • The v1.7 logo on the main menu now has the correct URL.
    • Highway Thieves no longer has controller icons visible on PC when keyboard and mouse are in use.
    Known Issues
    • There is a rare occurrence of the Rumour Select button greying out and not being able to be interacted with. We’ve added extra logging to help track this bug - so if you see it; please send a bug report!
    • The Dead Player's Paw house rule has snuck out of the game for a moment, expect another patch as soon as we can muster.
    Thanks for your patience folks, you'll hear from us soon!

    <3 Lisy & the LoG Squad

    Bugs! / Re: Select Quest marker never went away
    « on: April 27, 2017, 03:13:27 PM »
    Thanks! We're investigating this now!

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